This book is intended for intermediate to advanced C++ game developers who are looking to take their skills to the next level and learn the deep concepts of 3D game development. The reader will learn the key concepts used in the development of AAA-level games. Advanced topics, such as library creation, artificial intelligence, shader techniques, advanced effects and lighting, tool creation, physics, networking, and other critical game systems, will be covered throughout the journey.
2020-02-09 03:12:24 6.87MB c++ game
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Godot Engine Game Development Projects csdn上最早版本
2020-02-08 03:18:10 25.13MB godot 游戏
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Linux Device Drivers Development 英文无水印pdf pdf所有页面使用FoxitReader和PDF-XChangeViewer测试都可以打开 本资源转载自网络,如有侵权,请联系上传者或csdn删除 本资源转载自网络,如有侵权,请联系上传者或csdn删除
2020-02-04 03:12:37 4.8MB Linux Device Drivers Development
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这可以说是讲嵌入式Linux驱动开发的最好的书了。这个是文字版,带书签。
2020-02-04 03:10:30 4.32MB Linux Device
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Unity in Action Multiplatform game development in C# with Unity 5 非扫描文字版 英文版
2020-01-27 03:12:36 15.89MB Unity3D 文字版
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Linux Kernel Development 3rd Edition 第三版完美英文版,非扫描版,带目录
2020-01-24 03:08:55 2.44MB Linux Kernel Development
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Pro WPF and Silverlight MVVM Effective Application Development with Model-View-ViewModel 英文无水印pdf pdf所有页面使用FoxitReader和PDF-XChangeViewer测试都可以打开 本资源转载自网络,如有侵权,请联系上传者或csdn删除 本资源转载自网络,如有侵权,请联系上传者或csdn删除
2020-01-23 03:12:05 4.02MB Pro WPF Silverlight MVVM
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Metal by Tutorials: Beginning game engine development with Metal by Caroline Begbie English | 2019 | ISBN: 1942878544 | 659 Pages | True PDF, EPUB, CODE | 790 MB Build your own low-level game engine in Metal! This book introduces you to graphics programming in Metal — Apple’s framework for programming on the GPU. You’ll build your own game engine in Metal where you can create 3D scenes and build your own 3D games. This book is for intermediate Swift developers interested in learning 3D graphics or gaining a deeper understanding of how game engines work. Topics Covered in Metal by Tutorials The Rendering Pipeline: Take a deep dive through the graphics pipeline. 3D Models: Import 3D models with Model I/O and discover what makes up a 3D model. Coordinate Spaces: Learn the math behind 3D rendering. Lighting: Make your models look more realistic with simple lighting techniques. Textures & Materials: Design textures and surfaces for micro detail. Character Animation: Bring your 3D models to life with joints and animation. Tessellation: Discover how to use tessellation to add a greater level of detail using fewer resources. Environment: Add a sky to your scenes and use the sky image for lighting. Instancing & Procedural Generation: Save resources with instancing, and generate scenes algorithmically. Multipass & Deferred Rendering: Add shadows with advanced lighting effects. And more!
2020-01-21 03:04:37 236.61MB raywenderlich Metal IOS SWIFT
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Ue4 24 小时入门 Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself
2020-01-14 03:16:45 23.99MB UE4 Game Development
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Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself
2020-01-14 03:14:18 19.77MB UE4 Game DevIn24Hours
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