Wireless Communications Principles and Practice 2nd Edition, T Rappaport, Prentice Hall。无线通信原理教材
2022-04-03 09:28:32 6MB Wireless Communications
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Best Practice Guide - Classical Migration of SAP NetWeaver AS ABAP to SAP HANA
2022-04-01 17:52:34 974KB Best Practice Guide
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“There’s an incredible amount of depth and thinking in the practices described here, and it’s impressive to see it all in one place.” —Win Treese, coauthor of Designing Systems for Internet Commerce The Practice of Cloud System Administration, Volume 2, focuses on “distributed” or “cloud” computing and brings a DevOps/SRE sensibility to the practice of system administration. Unsatisfied with books that cover either design or operations in isolation, the authors created this authoritative reference centered on a comprehensive approach. Case studies and examples from Google, Etsy, Twitter, Facebook, Netflix, Amazon, and other industry giants are explained in practical ways that are useful to all enterprises. The new companion to the best-selling first volume, The Practice of System and Network Administration, Second Edition, this guide offers expert coverage of the following and many other crucial topics: Designing and building modern web and distributed systems Fundamentals of large system design Understand the new software engineering implications of cloud administration Make systems that are resilient to failure and grow and scale dynamically Implement DevOps principles and cultural changes IaaS/PaaS/SaaS and virtual platform selection Operating and running systems using the latest DevOps/SRE strategies Upgrade production systems with zero down-time What and how to automate; how to decide what not to automate On-call best practices that improve uptime Why distributed systems require fundamentally different system administration techniques Identify and resolve resiliency problems before they surprise you Assessing and evaluating your team’s operational effectiveness Manage the scientific process of continuous improvement A forty-page, pain-free assessment system you can start using today
2022-03-27 00:47:22 5.6MB 云计算 平台管理 实践
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电子设计自动化理论与实践,介绍集成电路自动化设计中的典型大规模优化问题及基本算法.
2022-03-11 20:57:43 27.47MB 经济
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This second edition covers Hadoop 2, which at the time of writing is the current production-ready version of Hadoop. The first edition of the book covered Hadoop 0.22 (Hadoop 1 wasn’t yet out), and Hadoop 2 has turned the world upside-down and opened up the Hadoop platform to processing paradigms beyond MapReduce. YARN, the new scheduler and application manager in Hadoop 2, is complex and new to the community, which prompted me to dedicate a new chapter 2 to covering YARN basics and to discussing how MapReduce now functions as a YARN application. Parquet has also recently emerged as a new way to store data in HDFS—its columnar format can yield both space and time efficiencies in your data pipelines, and it’s quickly becoming the ubiquitous way to store data. Chapter 4 includes extensive coverage of Parquet, which includes how Parquet supports sophisticated object models such as Avro and how various Hadoop tools can use Parquet. How data is being ingested into Hadoop has also evolved since the first edition, and Kafka has emerged as the new data pipeline, which serves as the transport tier between your data producers and data consumers, where a consumer would be a system such as Camus that can pull data from Kafka into HDFS. Chapter 5, which covers moving data into and out of Hadoop, now includes coverage of Kafka and Camus.
2022-03-09 19:25:19 13.68MB hadoop hadoop2 Practice 第二版
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Operating Systems Principles and Practice Vol III(2nd) 英文epub 第2版 本资源转载自网络,如有侵权,请联系上传者或csdn删除 本资源转载自网络,如有侵权,请联系上传者或csdn删除
2022-03-07 14:35:37 1.48MB Operating Systems Principles Practice
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java并发编程实战
2022-03-07 10:46:16 2.47MB java 并发 实战
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leetcode中国ESTR2102-练习 这个存储库存储了我在香港中文大学(CUHK)课程 CSCI2100A/ESTR2102 数据结构的问题书中的一些问题的笔记和代码。 代码将从 2021 年 3 月 10 日起更新,希望每天都有一个问题。 请注意,作业中问题的所有解决方案将在迟到的截止日期之后发布。 所以请做好自己的工作。 提供了问题来源和相关的在线判断平台,以便您可以自行检查代码并查看其他示例解决方案。 如有任何疑问,请联系我。 欢迎您提出请求。 日期 问题 在线裁判 标签 完成 示例代码 3月10日 2.2 LSQ 3月11日 3.24 树 3月12日 3.25 树
2022-03-05 16:41:50 2KB 系统开源
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这是一本扫描版。以下是英文介绍。 Publication Date: August 14, 1995 | ISBN-10: 0201848406 | ISBN-13: 978-0201848403 | Edition: 2 The best-selling book on computer graphics is now available in this C-language version. All code has been converted into C, and changes through the ninth printing of the second edition have been incorporated. The book's many outstanding features continue to ensure its position as the standard computer graphics text and reference. By uniquely combining current concepts and practical applications in computer graphics, four well-known authors provide here the most comprehensive, authoritative, and up-to-date coverage of the field. The important algorithms in 2D and 3D graphics are detailed for easy implementation, including a close look at the more subtle special cases. There is also a thorough presentation of the mathematical principles of geometric transformations and viewing. In this book, the authors explore multiple perspectives on computer graphics: the user's, the application programmer's, the package implementor's, and the hardware designer's. For example, the issues of user-centered design are expertly addressed in three chapters on interaction techniques, dialogue design, and user interface software. Hardware concerns are examined in a chapter, contributed by Steven Molnar and Henry Fuchs, on advanced architectures for real-time, high performance graphics. The comprehensive topic coverage includes: *Programming with SRGP, a simple but powerful raster graphics package that combines features of Apple's QuickDraw and the MIT X Window System graphics library. *Hierarchical, geometric modeling using SPHIGS, a simplified dialect of the 3D graphics standard PHIGS. *Raster graphics hardware and software, including both basic and advanced algorithms for scan converting and clipping lines, polygons, conics, spline curves, and text. *Image synthesis, including visible-surface determination, illumination and shading models, image manipulation, and antialiasing. *Techniques for photorealistic rendering, including ray tracing and radiosity methods. *Surface modeling with parametric polynomials, including NURBS, and solid-modeling representations such as B-reps, CSG, and octrees. *Advanced modeling techniques such as fractals, grammar-based models, particle systems. *Concepts of computer animation and descriptions of state-of-the-art animation systems. Over 100 full-color plates and over 700 figures illustrate the techniques presented in the book. 0201848406B04062001
2022-02-23 11:59:15 23.86MB Computer Graphics CG
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