Real-Time Rendering, Fourth Edition 实时渲染最新版 第四版PDF,下载地址见文档....
2019-12-21 21:16:37 64B 渲染 RealTime
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讲各种实时阴影技术的好书 看目录: 1Introduction 1 1.1Denition...............................3 1.2ImportanceofShadows.......................12 1.3Di›cultyofComputingShadows.................15 1.4Overview...............................19 1.5GeneralInformationfortheReader................20 2BasicShadowTechniques 21 2.1ProjectionShadows.........................22 2.2ShadowMapping..........................31 2.3ShadowVolumes...........................44 2.4StencilShadowVolumes......................48 2.5Transparency.............................72 2.6Summary...............................73 3Shadow-MapAliasing 75 3.1ShadowMappingasSignalReconstruction...........75 3.2InitialSamplingError—Undersampling.............81 3.3ResamplingError..........................87 4Shadow-MapSampling 89 4.1Fitting.................................89 4.2Warping................................93 4.3GlobalPartitioning.........................110 4.4AdaptivePartitioning........................123 4.5View-SampleMapping.......................131 4.6Shadow-MapReconstruction...................134 4.7TemporalReprojection.......................136 4.8Cookbook...............................137 5FilteredHardShadows 139 5.1FiltersandShadowMaps......................140 5.2ApplicationsofFiltering......................144 5.3PrecomputingLargerFilterKernels................147 5.4Summary...............................160 6Image-BasedSoft-ShadowMethods 161 6.1Introduction.............................161 6.2Basics.................................166 6.3AReferenceSolution........................172 6.4AugmentingHardShadowswithPenumbrae..........174 6.5BlurringHard-Shadow-TestResults................178 6.6FilteringPlanarOccluderImages.................187 6.7ReconstructingandBack-ProjectingOccluders.........191 6.8UsingMultipleDepthMaps....................204 6.9Summary...............................206 7Geometry-BasedSoft-ShadowMethods 209 7.1PlausibleShadowsbyGeneratingOuterPenumbra.......209 7.2InnerandOuterPenumbra..........
2019-12-21 21:12:57 47.01MB shadow realtime 阴影 3d
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Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields 中文版,帮助想研究此论文的朋友节省时间
2019-12-21 20:36:58 1.5MB openpose
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Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields ∗ 源代码 open pose 实时人体姿态估计 caffe+python+matlab
2019-12-21 20:09:25 28.24MB openpose 人体姿态估计
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国外的irrlicht书籍,全英文的,作者Aung Sithu Kyaw、Johannes Stein。书上用的是Irrlicht1.7,目前最新的1.8跟它完全兼容。
2019-12-21 19:57:02 7.17MB irrlicht 3D 游戏引擎 新手指南
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