Mathematical Structures For Computer Graphics
2022-06-06 00:36:58 2.75MB Computing
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机器学习角度-因果推理介绍.pdf 英文版
2022-05-30 19:08:36 524KB 机器学习 文档资料 人工智能
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Beginning Game Development With Python And Pygame
2022-05-20 20:50:15 3.81MB Game
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I2C总线协议官方原文v2.0,嵌入式同事们备考。信号完整性必备基础知识、硬件测试人员必备基础知识。嵌入式软件必备基础知识。该文档描述了I2C总线的工作方式。信号测试抓取波形必备知识。
2022-05-18 19:40:07 201KB I2C 信号 硬件测试 总线
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深度学习简要英文pdf,简单易懂的讲解深度学习基本原理
2022-05-17 17:29:00 9.76MB 深度学习 pdf 英文
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1. STM32F10x_English.pdf, 英文参考手册 2.STM32F10x参考手册.pdf, 中文参考手册
2022-04-24 09:05:12 16.73MB stm32 arm 单片机
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GPU PRO5高清 PDF,喜欢研究GPU的同学不能错过哦
2022-04-21 10:55:48 9.4MB GPU PRO5 pdf
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《计算机程序设计艺术》英文版的。 尽情下吧!!!
2022-04-16 21:10:29 3.35MB 计算机程序设计艺术 KNUTH pdf
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Software developers and computer scientists have eagerly awaited this comprehensive revision of Robert Sedgewick's landmark texts on algorithms. Sedgewick has completely revamped all five sections, illuminating today's best algorithms for an exceptionally wide range of tasks. This shrink-wrapped package brings together Algorithms in C, Third Edition, Parts 1-4 and his new Algorithms in C, Third Edition, Part 5. Together, these books are definitive: the most up-to-date and practical algorithms resource available. Sedgewick masterfully blends theory and practice, making Bundle of Algorithms in C, Third Edition an essential resource for computer science researchers, students, and working developers alike. The first book introduces fundamental concepts associated with algorithms; then covers data structures, sorting, and searching. The second book focuses entirely on graphing algorithms, which are critical for a wide range of applications, including network connectivity, circuit design, scheduling, transaction processing, and resource allocation. Together, these books present nearly 2,000 new exercises, hundreds of new figures, and dozens of new programs. In both books, Sedgewick focuses on practical applications, giving readers all the information, diagrams, and real (not pseudo-) code they need to confidently implement, debug, and use the algorithms he presents.
2022-04-16 20:19:40 28.97MB c 算法
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objective-c 高级编程:ios与os x多线程和内存管理》 第1章 自动引用计数  1 1.1  什么是自动引用计数  2 1.2  内存管理/引用计数  2 1.2.1  概要  2 1.2.2  内存管理的思考方式  5 1.2.3  alloc/retain/release/dealloc实现  13 1.2.4  苹果的实现  17 1.2.5  autorelease  20 1.2.6  autorelease实现  24 1.2.7  苹果的实现  26 1.3  arc规则  29 1.3.1  概要  29 1.3.2  内存管理的思考方式  30 1.3.3  所有权修饰符  30 1.3.4  规则  50 1.3.5  属性  62 1.3.6  数组  63 1.4  arc的实现  65 1.4.1  __strong修饰符  65 .1.4.2  __weak修饰符  67 1.4.3  __autoreleasing修饰符  75 1.4.4  引用计数  76 第2章 blocks  79 2.1  blocks概要  80 2.1.1  什么是blocks  80 2.2  blocks模式  83 2.2.1  block语法  83 2.2.2  block类型变量  85 2.2.3  截获自动变量值  88 2.2.4  __block说明符  88 2.2.5  截获的自动变量  89 2.3  blocks的实现  91 2.3.1  block的实质  91 2.3.2  截获自动变量值  99 2.3.3  __block说明符  102 2.3.4  block存储域  108 2.3.5  __block变量存储域  117 2.3.6  截获对象  121 2.3.7  __block变量和对象  126 2.3.8  block循环引用  128 2.3.9  copy/release  134 第3章 grand central dispatch  137 3.1  grand central dispatch(gcd)概要  138 3.1.1  什么是gcd  138 3.1.2  多线程编程  140 3.2  gcd的api  144 3.2.1  dispatch queue  144 3.2.2  dispatch_queue_create  147 3.2.3  main dispatch queue/global dispatch queue  150 3.2.4  dispatch_set_target_queue  153 3.2.5  dispatch_after  154 3.2.6  dispatch group  155 3.2.7  dispatch_barrier_async  157 3.2.8  dispatch_sync  160 3.2.9  dispatch_apply  161 3.2.10  dispatch_suspend / dispatch_resume  163 3.2.11  dispatch semaphore  164 3.2.12  dispatch_once  166 3.2.13  dispatch i/o  167 3.3  gcd实现  169 3.3.1  dispatch queue  169 3.3.2  dispatch source  171 附录a  arc、blocks、gcd使用范例  176 附录b  参考资料  182
2022-04-12 09:41:19 5.63MB objective-c 高级编程 多线程 内存管理
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