Pro Unity Game Development with C#
2023-06-19 16:55:12 13.41MB Pro Unity C#
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Unity in Action Multiplatform game development in C#(2nd) 英文无水印原版pdf 第2版 pdf所有页面使用FoxitReader、PDF-XChangeViewer、SumatraPDF和Firefox测试都可以打开 本资源转载自网络,如有侵权,请联系上传者或csdn删除查看此书详细信息请在美国亚马逊官网搜索此书
2023-06-19 16:54:17 28.81MB Unity Action game development
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Title: Embedded Linux Development with Yocto Project Author: Daiane Angolini, Otavio Salvador Length: 121 pages Edition: 1 Language: English Publisher: Packt Publishing Publication Date: 2014-06-24 ISBN-10: 1783282339 ISBN-13: 9781783282333 Develop fascinating Linux-based projects using the groundbreaking Yocto Project tools Overview Optimize Yocto Project's capabilities to develop captivating embedded Linux projects Facilitates efficient system development by helping you avoid known pitfalls Demonstrates concepts in a practical and easy-to-understand way In Detail Starting with the very basics of the Yocto Project tools, this book will provide you with all the knowledge you need to work on real Linux-based hardware. With emphasis on practical implementation, this book starts by helping you set up and configure the Yocto Project tools. It then explains the Hob interface for BitBake in detail. You will explore different directory layouts and learn to maximize the use of the Poky build system. Compliance is always a hassle, so you will learn the methods to share source code and modifications, and how to fulfill open source license compliance effectively and convincingly. You will then gain experience in the use and construction of layers. This tutorial guide will teach you everything you need to know to get up and running with Yocto Project and develop amazing Linux-based projects. What you will learn from this book Differentiate between OpenEmbedded, Yocto Project, Poky, and BitBake Understand the BitBake metadata syntax Customize an application development environment Debug your application in a cross-compiled environment Add and remove features in the Linux kernel configuration Meet your project's license compliance requirements with less hassle Make embedded Linux systems using Yocto Project Approach A practical tutorial guide which introduces you to the basics of Yocto Project, and also helps you with its real hardware use to boost your Embedded Linux-based project. Who this book is written for If you are an embedded systems enthusiast and willing to learn about compelling features offered by the Yocto Project, then this book is for you. With prior experience in the embedded Linux domain, you can make the most of this book to efficiently create custom Linux-based systems. Table of Contents Chapter 1. Meeting the Yocto Project Chapter 2. Baking Our Poky-based System Chapter 3. Using Hob to Bake an Image Chapter 4. Grasping the BitBake Tool Chapter 5. Detailing the Temporary Build Directory Chapter 6. Assimilating Packaging Support Chapter 7. Diving into BitBake Metadata Chapter 8. Developing with the Yocto Project Chapter 9. Debugging with the Yocto Project Chapter 10. Exploring External Layers Chapter 11. Creating Custom Layers Chapter 12. Customizing Existing Recipes Chapter 13. Achieving GPL Compliance Chapter 14. Booting Our Custom Embedded Linux
2023-06-08 22:16:55 2.33MB Embedded Linux Yocto
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Expert One-on-One J2EE Development Without EJB中文版
2023-05-19 23:11:57 142.63MB 学习经典
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针对Java语言,结合实例介绍测试驱动开发的方法。英文原版。 Test-driven development (TDD) is a development approach that relies on a test-first procedure that emphasises writing a test before writing the necessary code, and then refactoring the code to optimize it. The value of performing TDD with Java, one of the most established programming languages, is to improve the productivity of programmers, the maintainability and performance of code, and develop a deeper understanding of the language and how to employ it effectively. Starting with the basics of TDD and reasons why its adoption is beneficial, this book will take you from the first steps of TDD with Java until you are confident enough to embrace the practice in your day-to-day routine. You'll be guided through setting up tools, frameworks, and the environment you need, and will dive right in to hands-on exercises with the goal of mastering one practice, tool, or framework at a time. You'll learn about the Red-Green-Refactor procedure, how to write unit tests, and how to use them as executable documentation. With this book you'll also discover how to design simple and easily maintainable code, work with mocks, utilise behaviour-driven development, refactor old legacy code, and release a half-finished feature to production with feature toggles. You will finish this book with a deep understanding of the test-driven development methodology and the confidence to apply it to application programming with Java.
2023-05-15 22:54:03 3.66MB Java TDD
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这是我经常用的一个网页小图标。里面有52个我们做网站后台经常用于的图标。非常实用。
2023-04-21 16:58:49 90KB 网页工具 PNG小图标
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Mark L. Murphy, "The Busy Coder's Guide to Android Development, Version 8.6" English | June 2017 | ISBN: 0981678009 | 4545 pages | PDF | 79.63 MB The Busy Coder's Guide to Android Development for Android Studio 2.2, covering the Android SDK through 7.1. Do you want current information about how to develop Android apps? This book covers the latest Android Studio version and the latest version of Android, plus all the information you need to get your apps working on older devices. This book contains over 200 chapters, covering everything from the first steps in getting an app going to advanced development techniques. The core chapters — representing ~900 pages — are set up as a typical programming guide, covering the basics of getting an Android app up and running. The book includes material on setting up your development tools, constructing a user interface, loading data from a local database or the Internet, handling the differences between phones and tablets, and much more. The core chapters also include an integrated set of 18 tutorials, offering you step-by-step guides for creating an Android application from scratch. Hence, whether you "learn by reading" or "learn by doing", you have the material in the core chapters to accomplish your goal. The rest of the book comprises the trails. These are linked sets of chapters covering advanced topics, organized by theme. However, while the core chapters are designed to be read in sequence, the trails are designed to be read on an as-needed basis, when you want to dive into those specific topics.
2023-04-13 01:13:16 79.63MB Android
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宝贵时光 质量时间是用于软件开发和维护的自动化质量系统。 Quality-time从Gitlab,SonarQube,Jira,Azure DevOps和OWASP Dependency Check等来源收集测量数据,以概述软件产品和项目的质量。 它通过将度量数据与度量标准目标进行比较,并通知开发团队有关需要改进措施的度量标准来做到这一点。 从技术上讲, Quality-time由一个React前端,一个Mongo数据库服务器和三个用Python编写的后端组件组成:一个API服务器,一个从源收集度量数据的工作程序组件和一个用于发送通知的工作程序组件。 用户可以在前端中添加和配置报告,指标和来源(例如SonarQube和Jira)。 收集器从已配置的度量标准源收集度量标准数据。 它将测量结果发布到服务器,然后服务器将其存储在数据库中。 前端调用服务器以获取报告和测量并将其呈现给用户。
2023-03-27 15:45:57 3.25MB quality metrics software software-development
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You might want to visit www.PacktPub.com for support fles and downloads related to your book. Did you know that Packt offers eBook versions of every book published, with PDF and ePub fles available? You can upgrade to the eBook version at www.PacktPub.com and as a print book customer, you are entitled to a discount on the eBook copy. Get in touch with us at service@packtpub.com for more details. At www.PacktPub.com, you can also read a collection of free technical articles, sign up for a range of free newsletters and receive exclusive discounts and offers on Packt books and eBooks.
2023-03-24 18:27:31 1.62MB c++ Game Audio
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立方运行 减轻压力的游戏开发 第1章 介绍 本章重点介绍仿真必要性,拟议系统的目标,主题和报告组织 1简介 介绍 所提出的系统是允许各种用户玩这个游戏的计算机应用程序。 该项目是专门为工作部门的人员,学生以及其他人而开发的。 如今,越来越多的人遇到精神健康问题,例如压力,社会问题等。大多数压力受害者位于工作部门,那里有诸如工作量,工作安全之类的因素。 这里的主要目标是制作一款可以减轻人的压力的游戏。 在这个项目中,我们包括几个级别的不同困难。 在这里,用户可以连续播放所有级别。 在完成一个级别后,用户可以开始下一个级别。 每个级别比以前包含更多的复杂性。 对于每个级别的计分板,显示分数。 记录该级别的最佳分数。 必要性 该项目的主要必要是减轻工作人员以及学生和其他许多人的压力。 使用该系统,用户可以玩不同级别的游戏,这将有助于减轻压力。 1.3目的 该项目的主要目的是集中注意力,娱乐和
2023-03-21 18:33:09 11KB video-games game-development unity-3d C#
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