Intel(R) HD Graphics在Linux下的驱动,适用于Debian/Ubuntu。
2019-12-21 20:13:40 75KB Intel Linux 驱动 核心显卡
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Computer Graphics Principles and Practice 计算机图形学高级进阶教材 高清PDF 原版
2019-12-21 20:11:13 21.34MB Computer Graphics 计算机图形学
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项目实际积累图像处理工具,实现高质量缩略图、压缩优化、图像任意角度旋转、透明水印等功能。博文地址:http://blog.csdn.net/lhtzbj12/article/details/54024821
2019-12-21 20:07:25 862KB Graphics 缩略图 压缩优化
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3D Math Primer for Graphics and Game Development,英文版,清晰文字版pdf,(中文名称为3D数学基础:图形与游戏开发)
2019-12-21 20:03:39 22.15MB 3D Graphics Math 图形学
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Computer Graphics Programming in OpenGL with C++ by V. Scott Gordon, John L. Clevenger English | 2019 | ISBN: 1683922216 | 384 Pages | EPUB | 29 MB This book provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with C++, along with its theoretical foundations. It is appropriate both for computer science graphics courses and for professionals interested in mastering 3D graphics skills. It has been designed in a 4-color, “teach-yourself” format with numerous examples and detailed explanations. Every shader stage is explored, starting with the basics of modeling, lighting, textures, etc., up through advanced techniques such as tessellation, soft shadows, and generating realistic materials and environments. The book includes companion files with all of the source code, models, textures, skyboxes and normal maps used in the book. Features: Covers modern OpenGL 4.0+ shader programming in C++, with instructions for both PC/Windows and Macintosh. Illustrates every technique with running code examples. Everything needed to install the libraries, and complete source code for each example is provided and fully explained. Includes step-by-step instruction for using each GLSL programmable pipeline stage (vertex, tessellation, geometry, and fragment). Explores practical examples for modeling, lighting and shadows (including soft shadows), terrain, and 3D materials such as wood and marble. Explains how to optimize code for performance, and use modern development tools such as the NVIDIA® Nsight™ debugger. Includes companion files with all of the code, object models, figures, textures, skyboxes and skydomes, height and normal maps used throughout the book.
2019-12-21 20:00:23 29.62MB 图形学 CG OpenGL ComputerGrap
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此程序来源于我的一篇博客,欢迎访问。 http://blog.csdn.net/gamesdev/article/details/11994501 ------------------------------------- 欢迎访问我的博客。 http://blog.csdn.net/gamesdev ------------------------------------- Qt的QWidget大家族已经成熟,不会得到太大的发展了,而随着Qt5的发展,新的界面类会崭露头角,比如QWindow、QSurface、QScreen这些类。但现在的状况(Qt5.2即将出了),这些类和模块并不会对现有的GUI模块造成威胁,更不用说取代Qt4的GUI(在Qt5是QtGui和QtWidgets)模块了。自Qt4.4起,Qt拥有了Graphics-View框架,使用这个框架可以更加轻松地在窗口中嵌入任意你想要绘制的元素。但是据我所知,Qt5的那些类无法和Graphics-View框架进行整合,对于想要利用Qt中Graphics-View框架的同行们,只能退回Qt4的类进行开发了,Qt5的这些类对于创建纯OpenGL还是有利的。
2019-12-21 19:59:17 6.05MB qt opengl glsl 3ds
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C#中Graphics各种方法的用法详解,graphics方法-属性,画笔对象,绘制各种图形,作为技术文档,方便查找,欢迎下载
2019-12-21 19:58:46 125KB Graphics方法
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GUI界面 实现了简单的画线 圆 矩形 以及颜色 供学习参考使用
2019-12-21 19:57:03 22KB Graphics 2D
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Edward Angel经典图书《交互式计算机图形学》第7版(最新版)。这是英文版,中文版目前还没有出来。
2019-12-21 19:56:19 10.55MB 计算机图形 webgl
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使用c#语言简写的窗体应用程序生成雷达扇扫图并且有刻度标识鼠标移动显示当前的刻度和长度
2019-12-21 19:55:59 220KB graphic winfor rad
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