3D游戏引擎设计方面的最新最牛技术,国外大师无私奉献,新书啊新书,速度学习吸收。
2023-01-31 11:16:25 9.5MB
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This book, the third volume in the popular Game Engine Gems series, is composed of short articles that focus on a particular technique, describe a clever trick, or offer practical advice within the subject of game engine development. The 22 chapters cover four broad categories—graphics and rendering, physics, general programming, and artificial intelligence. Professional game developers, students of game development and computer science, and anyone interested in learning how the pros tackle specific problems that arise during game engine development will find useful gems in this collection. TABLE OF CONTENTS AND CONTRIBUTORS Part I — Graphics and Rendering 1. The Open Game Engine Exchange Format Eric Lengyel (Series Editor / Terathon Software LLC) OpenGEX official website 2. Realistic Blending of Skies, Water, and Terrain Frank Kane (Sundog Software, LLC) 3. Fog with a Linear Density Function Eric Lengyel (Series Editor / Terathon Software LLC) 4. Vegetation Management in Leadwerks Game Engine 4 Josh Klint (Leadwerks Software) Download supplementary files for Chapter 4 5. Smooth Horizon Mapping Eric Lengyel (Series Editor / Terathon Software LLC) Download supplementary files for Chapter 5 6. Buffer-Free Generation of Triangle Strip Cube Vertices Don Williamson (Celtoys) 7. Edge-Preserving Smoothing Filter for Particle Based Rendering Kin-Ming Wong (The Chinese University of Hong Kong) Tien-Tsin Wong (The Chinese University of Hong Kong) Download supplementary files for Chapter 7 8. Variable Precision Pixel Shading for Improved Power Efficiency Rahul P. Sathe (Intel) 9. A Fast and High-Quality Texture Atlasing Algorithm Manny Ko (Activision Blizzard Inc.) Part II — Physics 10. Rotational Joint Limits in Quaternion Space Gino van den Bergen (Dtecta) Download supplementary files for Chapter 10 11. Volumetric Hierarchical Approximate Convex Decomposition Khaled Mamou (AMD) 12. Simulating Soft Bodies Using Strain Based Dynamics Muhammad Mobeen Movania (DHA Suffa University) Download supplementary files for Chapter 12 Part III — General Programming 13. Generic, Lightweight, and Fast Delegates in C++ Stefan Reinalter (Molecular Matters) Download supplementary files for Chapter 13 14. Compile-Time String Hashing in C++ Stefan Reinalter (Molecular Matters) Download supplementary files for Chapter 14 15. Static Reflection in C++ Using Tuples Nicolas Guillemot (Intel) 16. Portable SIMD Programs Using ISPC Nicolas Guillemot (Intel) Marc Fauconneau Dufresne (Intel) 17. Shared Network Arrays as an Abstraction of Network Code from Game Code Logic João Lucas Guberman Raza (Microsoft) Part IV — Character Control and Artificial Intelligence 18. Vision Based Local Collision Avoidance Teófilo Bezerra Dutra (Universidade Federal do Ceará) Ricardo Marques (Universitat Pompeu Fabra) Julien Pettré (INRIA) Jan Ondřej (Disney Research) 19. A Programming Framework for Autonomous NPCs Artur de Oliveira da Rocha Franco (Federal University of Ceará) José Gilvan Rodrigues Maia (Federal University of Ceará) Fernando Antonio de Carvalho Gomes (Federal University of Ceará) 20. Beyond Smart Objects: Behavior-Oriented Programming for NPCs in Large Open Worlds Martin Černý (Charles University in Prague) Tomáš Plch (Charles University in Prague / Warhorse Studios) Cyril Brom (Charles University in Prague) 21. A Control System for Enhancing Entity Behavior Mike Ramsey (Ramsey Research, LLC) 22. A Control System Based Approach to Entity Behavior Mike Ramsey (Ramsey Research, LLC)
2022-12-21 00:46:32 11.18MB Game Engine Gems Eric
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作者Dave Eberly,MS and PhD degrees in mathematics from the University of Colorado at Boulder, and MS and PhD degrees in computer science from the University of North Carolina at ChapelHill
2022-11-20 11:11:28 9.08MB 图形学 游戏设计
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蝎 基于three.js构建的3D库。 Scorpion使得仅使用一行代码即可轻松设置场景,相机和对象。 例如,整个场景仅使用4行代码创建。 使用vanilla three.js,这将花费超过20行代码: 有关有用的信息和文档,请确保检查Wiki。 您也可以查看我的Twitter @nathangwk。 图片: 建立: 可以在上找到有关在项目中设置Scorpion的更多信息但是在Scorpion之前,您需要在项目中包括以下基本库: 知识点: Scorpion使用几个开源项目来工作。 Three.js-Mrdoob Stats.js-mrdoob log.js-adamschw
2022-09-21 17:14:58 246KB javascript threejs game-engine engine
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VB 2d游戏引擎模块开发代码VB 2d game engine module development code
2022-09-20 19:00:22 174KB vb_2d
游戏代码大全3..............................................................
2022-09-02 17:27:48 6.81MB Game Engine
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IOS应用源码之【类库与框架】BL2D-Game Engine.rar
2022-07-12 18:08:39 114KB IOS
IOS应用源码之【类库与框架】Galaxy Engine-Game Engine.rar
2022-07-12 18:08:32 13.28MB IOS
【类库与框架】-BL2D-Game Engine.7z
2022-07-07 20:06:21 119KB iOS-Sourcecode
【类库与框架】-Galaxy Engine-Game Engine.7z
2022-07-07 20:06:15 15.09MB iOS-Sourcecode