☆ 资源说明:☆
[Packt Publishing] Physics 游戏开发 (Bullet Physics & OpenGL 实现) (英文版)
[Packt Publishing] Learning Game Physics with Bullet Physics and OpenGL (E-Book)
☆ 图书概要:☆
Practical 3D physics simulation experience with modern feature-rich graphics and physics APIs
Overview
Create your own physics simulations and understand the various design concepts of modern games
Build a real-time complete game application, implementing 3D graphics and physics entirely from scratch
Learn the fundamental and advanced concepts of game programming using step-by-step instructions and examples
☆ 出版信息:☆
[作者信息] Chris Dickinson
[出版机构] Packt Publishing
[出版日期] 2013年10月25日
[图书页数] 126页
[图书语言] 英语
[图书格式] PDF 格式
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