glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glLoadIdentity();
glTranslatef(.0f, .0f, -10.0f);
glRotatef(rot,1.0f,0.0f,0.0f); // Rotate On The X Axis
glRotatef(rot*1.5f,0.0f,1.0f,0.0f); // Rotate On The Y Axis
glRotatef(rot*1.4f,0.0f,0.0f,1.0f);
glColor3f(1.0f * (float)cos(rot / 20.0f), 1.0f * (float)sin(rot / 25.0f), 1.0f - .5f * (float)cos(rot / 17.0f));
glPrint("Active opengl outline f 是ont text with NeHe - %7.2f", rot / 50);
1