The third edition, consisting of 15 chapters, includes a number of new additions and changes that were incorporated in response to suggestions and requests made by professors, students, and professionals using the second edition of the book. The major changes include: • A new section on using Excel to manipulate matrices • A new comprehensive appendix on MATLAB • More detail on theory and expanded derivations • Reorganization of Chapter 15 to include examples of batch files • Additional problems
2020-02-14 03:13:05 180.85MB ANSYS
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微波工程(中文版) Microwave Engineering 3rd David M.pozar
2020-02-13 03:03:22 23.52MB 微波
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Antenna Theory and Design THIRD EDITION Warren L. Stutzman Professor Emeritus Virginia Tech Gary A. Thiele Professor Emeritus University of Dayton
2020-02-09 03:11:31 33.23MB 通信 射频 天线
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Operating systems Deitel 3rd edition pdf 原书英文版
2020-02-09 03:10:56 29.31MB Operating systems
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Game Engine Architecture 3rd Edition Game Engine Architecture 3rd Edition
2020-02-04 03:17:32 21.19MB Game E
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Categorical Data Analysis Using SAS(3rd) 英文无水印原版pdf 第3版 pdf所有页面使用FoxitReader、PDF-XChangeViewer、SumatraPDF和Firefox测试都可以打开 本资源转载自网络,如有侵权,请联系上传者或csdn删除 查看此书详细信息请在美国亚马逊官网搜索此书
2020-02-02 03:15:44 4.55MB Categorical Data Analysis Using
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这本书是精通CSS的第三版,跟第二版相比,作者添加了最新的CSS3特性,同时也去除了很多过时的内容。前端必备!
2020-02-01 03:13:45 21.19MB CSS 前端
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Java, Java, Java, Object-Oriented Problem Solving (3rd Edition) 3rd Edition by Ralph Morelli (Author), Ralph Walde (Author) 856 pages (June 25, 2017) 出版社: Prentice Hall; 3 edition Language: English ISBN-10: 0131474340 ISBN-13: 9780131474345 Contents Preface. 0. Computers, Objects, and Java. 1. Java Program Design and Development. 2. Objects: Defining, Creating, and Using. 3. Methods: Communicating with Objects. 4. Applets: Programming for the World Wide Web. 5. Java Data and Operators. 6. Control Structures. 7. Strings and String Processing. 8. Arrays and Array Processing. 9. Graphical User Interfaces. 10. Graphics and Drawing. 11.Exceptions: When Things Go Wrong. 12. Recursive Problem Solving. 13. Threads and Concurrent Programming. 14. Files, Streams, and Input/Output Techniques. 15. Sockets and Networking. 16. Data Structures: Lists, Stacks, and Queues.
2020-01-30 03:14:33 5.61MB Design
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Numerical Recipes - The Art of Scientific Computing(3rd) 英文无水印pdf 第3版 pdf所有页面使用FoxitReader和PDF-XChangeViewer测试都可以打开 本资源转载自网络,如有侵权,请联系上传者或csdn删除 本资源转载自网络,如有侵权,请联系上传者或csdn删除
2020-01-29 03:12:14 20.41MB Numerical Recipes Art Scientific
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Linux Kernel Development 3rd Edition 第三版完美英文版,非扫描版,带目录
2020-01-24 03:08:55 2.44MB Linux Kernel Development
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