Hardcover: 586 pages Publisher: A K Peters/CRC Press (September 3, 2015) Language: English ISBN-10: 1482264617 ISBN-13: 978-1482264616 The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike. Exploring recent developments in the rapidly evolving field of real-time rendering, GPU Pro6: Advanced Rendering Techniques assembles a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. It incorporates contributions from more than 45 experts who cover the latest developments in graphics programming for games and movies. The book covers advanced rendering techniques that run on the DirectX or OpenGL runtimes, as well as on any other runtime with any language available. It details the specific challenges involved in creating games across the most common consumer software platforms such as PCs, video consoles, and mobile devices. The book includes coverage of geometry manipulation; rendering techniques, handheld devices programming, effects in image space, shadows, 3D engine design, graphics-related tools, and environmental effects. It also includes a dedicated section on general purpose GPU programming that covers CUDA, DirectCompute, and OpenCL examples. In color throughout, GPU Pro6 presents ready-to-use ideas and procedures that can help solve many of your daily graphics programming challenges. Example programs with downloadable source code are also provided on the book’s CRC Press web page.
2021-03-08 16:42:27 79.95MB GPU Pro 6
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6.Equity Concepts and Techniques
2021-03-04 21:01:51 667KB 6.EquityConcept
光学超级通道多播,将一个超级通道同时复制到单个设备中的多个光谱位置,对于未来的光学网络来说,可能是一种很有前途的功能。 高非线性光纤(HNLF)中的多泵四波混频(FWM)是一种实现超通道多播的有效方法。 但是,如果不仔细配置泵的频率,则生成的副本将在频谱上分散,这将增加控制副本性能和管理频谱资源的难度。 在本文中,我们提出了一种递归泵相加(RPA)方案,该方案使副本的频谱聚合度高于我们以前的指数增长间隔(EGS)泵浦方案。 这种副本聚合技术可以减少远离原始通道的副本的相位不匹配,这对副本的性能很有帮助。 \ {RPA \}方案还为多播提供了副本分配的附加选项。 基于\ {RPA \}方案,我们通过实验证明了5个泵的1到21超通道多播。 与典型的7%前向纠错(FEC)阈值相比,所有副本的Q因子余量均超过2.3 dB。 还研究了\ {RPA \}和\ {EGS \}泵方案之间的性能比较。
2021-03-04 15:09:46 3.34MB Aggregation techniques; Effective approaches;
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本书全面、深入地探讨了编译器设计方面的重要问题,包括词法分析、语法分析、语法制导定义和语法制导翻译、运行时刻环境、目标代码生辰、代码优化技术、并行性检测以及过程间分析技术。 龙书英文版
2021-03-01 14:15:38 12.26MB Compiler
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Exploring recent developments in the rapidly evolving field of game real-time rendering, GPU Zen assembles a high-quality collection of cutting-edge contributions for programming the GPU. GPU Zen includes coverage of the areas of geometry manipulation, lighting, general rendering, screen-space techniques, Virtual Reality and general compute tasks.
2021-02-25 19:57:57 37.13MB GPU Zen
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同步技术经典中的经典! 对时间同步、载波频率同步和相位同步进行了非常详细的论述。 全书520页,物超所值。
2021-02-25 14:01:21 55.05MB 同步 数字接收机
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Design of a Stability Augmentation System for an Unmanned Helicopter Based on Adaptive Control Techniques
2021-02-22 14:05:53 917KB 研究论文
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Efficient design of Multi-Processor System-On-Chip (MPSoC) requires early, fast and accurate performance estimation techniques. In this paper, we present new techniques based on fine-grained code analysis to estimate accurate performance during simulation of MPSoC Transaction Accurate Models. First, a GCC profiling tool is applied in the native simulation process. Based on the profiling result, an instruction analyzer of the target CPU architecture is proposed to analyze the cycle cost of C code
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我很厚道的,只要一个资源分..有中英文版的,中文有pdf和png版的... 还是蛮好的一本书,可以看看
2021-02-19 23:31:56 7.97MB c++经典书籍
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小秋SLAM笔记
2021-02-19 20:08:38 215KB 小秋SLAM笔记
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