actionscript for multiplayer Games and virtual worlds_源码(下半部)
2021-07-12 03:02:02 36.08MB actionscript multiplayer virtual worlds源码
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actionscript for multiplayer Games and virtual worlds_源码(上半部)
2021-07-12 03:00:23 25.46MB actionscript Games virtual worlds
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好不容易弄到的,没分的同学可以仔细读一读原书的前言,呵呵。 5个部分要放在一起解压。
2021-07-12 02:46:09 13.35MB actionscript games 源代码
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Windows自带经典游戏,包含三维弹球和墨球,Win10可用
2021-07-09 12:06:51 148.95MB Windows经典游戏
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游戏数据集:精选的出色游戏数据集的列表,以及用于游戏中人工智能的工具
2021-07-08 20:21:56 9KB game data-mining awesome games
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Learning.C++.by.Creating.Games.with.UE4.2015.pdf Learning.C++.by.Creating.Games.with.UE4.2015.pdf Learning.C++.by.Creating.Games.with.UE4.2015.pdf
2021-07-02 12:06:57 12.39MB UE4 C++
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硬锁游戏 HardLocked 游戏启动器和游戏(仅限开发者及更高版本) 这里的所有文件都是由 DeathBladeRSX 启动的复制工作或实际文件,所有文件都需要为服务器修改。 所有游戏设计将由 DeathBladeRSX 和 Strife5349 为角色、车辆、武器和建筑完成,而所有游戏编码仅由开发人员完成
2021-06-27 11:04:22 16KB Java
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AI is an integral part of every video game. This book helps propfessionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date infortmation they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. The companion website includes downloadable and executable source code that will be regularly updated by the author. Key Features A comprehensive professional tutorial and reference to implement ture AI in games Includes new exercises so readers can test their comprhension and understanding of the concepts and preactices presented Revised and updated to cover new techniques and advances in AI Walks the reader throuigh the entire game AI development process New and improved companion website with easily downloaded and executable source code
2021-06-25 15:28:20 55.69MB 人工智能 游戏开发
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python_Games some interesting games implemenred in python 一些python制作的小游戏 包括坦克大战、飞船大战、五子棋、贪吃蛇、扫雷、俄罗斯方块等 1:飞船大战 2:五子棋游戏 3: 贪吃蛇游戏 4:扫雷游戏 5:俄罗斯方块 6:坦克大战
2021-06-22 15:53:14 236.51MB 附件源码 文章源码
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•Comparison –Physical simulations in engineering –Offline physics in graphics (mostly movies) –Interactive physics –Real time physics in games •Position Based Dynamics –Algorithm –Examples: cloth, rigid bodies, fluids, unified solver •Q & A
2021-06-21 12:38:42 2.46MB PhysX Development
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