上传者: s553841071
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上传时间: 2022-06-14 20:05:11
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文件大小: 66.74MB
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文件类型: UNITYPACKAGE
一键将角色的Animator或Animation去掉,将SkinnedMeshRender更换为一般的Mesh Render,完成将动画效果的实现从CPU转移到GPU运算的目的,来利用GPU Instancing技术减少Draw Call。
• Convert assets quickly and easily using the converter.
• Out of the box GPU Instancing Support!
• Can be controlled using Mecanim, no need to re-write existing code or controllers, just attach a script.
• Supports custom animation events.
• Built with performance in mind, minimal CPU overhead.
• Includes full source code.