Stm32单片机串口4的收发程序

上传者: 43540192 | 上传时间: 2025-09-12 23:02:05 | 文件大小: 4.06MB | 文件类型: ZIP
STM32单片机是基于ARM Cortex-M内核的微控制器,被广泛应用在各种嵌入式系统中。本文将详细讲解STM32单片机如何实现串口4(USART4)的收发程序,以及如何在STM32F103ZET6这款芯片上进行配置和使用。 我们需要理解串口通信的基本概念。串口通信是一种异步通信方式,通过数据位、起始位、停止位和校验位来传输信息。在STM32中,串口通信通常通过通用同步/异步收发器(USART)来实现,USART4便是其中之一。 STM32F103ZET6是一款高性能的微控制器,具备多个串口接口,包括USART4。为了使用串口4,我们需要进行以下步骤: 1. **配置时钟**:在STM32中,每个外设都需要一个独立的时钟源。因此,我们需要开启串口4所需的时钟,这通常在RCC(复用功能重映射和时钟控制)寄存器中完成。 2. **GPIO配置**:USART4的数据传输依赖于特定的GPIO引脚。例如,TX(发送)和RX(接收)通常连接到PA0和PA1。我们需要将这些GPIO引脚配置为推挽输出和浮空输入,并设置相应的速度等级。 3. **USART初始化**:在`stm32f10x_usart.h`和`stm32f10x_usart.c`的库文件中,我们能找到配置USART4的函数。我们需要设置波特率、数据位数、停止位、奇偶校验等参数,然后通过`USART_Init()`函数初始化USART4。 4. **中断配置**:为了实时响应串口数据的接收和发送,我们可以启用相关的中断。例如,启用USART4的接收中断(USART_IT_RXNE)和发送中断(USART_IT_TC)。 5. **启动通信**:初始化完成后,通过调用`USART_Cmd(ENABLE)`使能USART4,开始收发数据。 6. **收发函数**:使用`USART_SendData()`发送数据,当接收中断触发时,可以处理接收到的数据。通常在中断服务函数中,我们使用`USART_ReceiveData()`获取数据。 7. **移植性**:这个程序使用了标准库,这意味着它具有良好的可移植性。只要目标STM32单片机支持USART4并配置好相应的GPIO和时钟,该程序就可以在其他型号的单片机上运行。 在项目文件中,`keilkill.bat`可能是一个用于清理Keil MDK工程的批处理文件,`User`目录可能包含了用户自定义的代码,`Output`存放编译生成的可执行文件或中间文件,`Doc`可能包含项目文档,`Libraries`是STM32的库文件,`Listing`存储汇编或预编译后的代码,`Project`则是Keil MDK的工程文件。 在实际应用中,可能还需要考虑到串口通信的错误处理、流量控制等因素。同时,调试过程中,使用串口终端工具如PUTTY或STM32CubeMonitor-Serial进行数据交互和查看,能帮助我们更好地理解程序的运行状态。通过以上步骤,你可以构建并理解STM32F103ZET6上的串口4通信程序,将其移植到其他STM32型号也大同小异。

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