采用飞行员视图在地形场景中漫游

上传者: lijuanjuanwo | 上传时间: 2021-07-08 21:50:53 | 文件大小: 16.12MB | 文件类型: ZIP
采用飞行员视图在地形场景中漫游。i) 左右键控制偏航(Yaw);ii) 上下键控制俯仰(Pitch);iii) a/d键控制侧滚(Roll);iv) 飞机位置的控制方面,可以按固定速度自动前行,并用+/-调节速度;或不自动飞行而用某些键分别控制x/y/z方向的移动。 关于速度的模拟,x方向,使用数字键1,2调节;y方向,使用数字键3,4;调节z方向,使用数字键5,6调节。关于光源没有按照作业中的建议,使用了三个固定的光源,材质也是固定的。关于雾化效果,使用键F可以调节不同的效果,默认是GL_LINEAR,点击F后依次变化,GL_EXP,GL_EXP2,没有雾化效果。

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评论信息

  • zihyang :
    很好帮助梳理了架构,就是最后没能用glsl
    2014-01-13

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