Written by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision detection systems. The book provides the tools and know-how needed to implement industrial-strength collision detection for the highly detailed dynamic environments of applications such as 3D games, virtual reality applications, and physical simulators. Of the many topics covered, a key focus is on spatial and object partitioning through a wide variety of grids, trees, and sorting methods. The author also presents a large collection of intersection and distance tests for both simple and complex geometric shapes. Sections on vector and matrix algebra provide the background for advanced topics such as Voronoi regions, Minkowski sums, and linear and quadratic programming. Of utmost importance to programmers but rarely discussed in this much detail in other books are the chapters covering numerical and geometric robustness, both essential topics for collision detection systems. Also unique are the chapters discussing how graphics hardware can assist in collision detection computations and on advanced optimization for modern computer architectures. All in all, this comprehensive book will become the industry standard for years to come.
2019-12-21 21:32:21 3MB Real-Time Collision Detection
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人月神话(英文原版).pdf
2019-12-21 21:32:02 19.34MB 人月神话(英文原版).pdf
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本书涵盖了Angular5 所有技术点,从小白零基础到 大神级别的进阶,原版英文原汁原味。如果你有相关经验,那本书将是你提升技能的捷径。
2019-12-21 21:30:32 10.5MB Angular
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c++17 STL Cookbook 英文原版 文字版,带书签,该资源来源于网络,如有侵权,请通知我删除,谢谢!
2019-12-21 21:30:16 7.93MB C++17 STL
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此内容包括了三本书 Concepts of Programming Languages 11th EditionISBN-10 013394302X英文原版+新版+程序设计语言概念中文第十版。
2019-12-21 21:28:51 64B Concepts of
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美A·帕普里斯(A._Papoulis)-《概率、随机变量与随机过程》第四版的英文扫描版
2019-12-21 21:24:50 108.45MB 英文原版
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这是《卡尔曼滤波理论与实践(英文原版+代码)》,分享给大家
2019-12-21 21:23:16 6.02MB 卡尔曼滤波 理论 时间 英文原版
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英文原版,英文好的可以看一下 良好的理论分析特性,高效的实际可计算性和强大的建模能力是大家选择凸建模的原因。注意,我这里说的是凸建模!科学研究的第一步是对实际问题抽象近似,建模成数学问题,这里有巨大的选择自由度!虽然非凸建模具有最强的表达能力,也最省事,代价却是理论上难以分析和实际中无法可靠计算!近十年来火的一塌糊涂的压缩感知,稀疏表示和低秩恢复都是由凸建模带动起来的!研究者们通过分析凸问题的性质来解释和理解真实世界的机理!要注意,很多这样的问题几十年前就已经有非凸的表达形式了,只有用凸建模才焕然一新!更进一步,通过对凸建模的深入理解,大家对具体的非凸问题,注意不是所有,开始利用特殊的结构特点做分析,得出了一些很深刻的结果,比如神经网络收敛到局部最优解,而不是平稳点,随机算法有助于逃离鞍点。但是,非凸分析几乎都是case by case,没有统一有效的手段,这与凸分析差别甚大。从这个角度来说,凸建模和凸优化是研究实际问题的首选! 作者:知乎用户 链接:https://www.zhihu.com/question/24641575/answer/136736625 来源:知乎 著作权归作者所有。商业转载请联系作者获得授权,非商业转载请注明出处。
2019-12-21 21:21:55 5.74MB 凸优化
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英文原版资料,FMC协议标准教材。
2019-12-21 21:21:00 1.7MB FMC VITA_57.1 英文原版标准
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Game Physics Cookbook 英文原版,高清文字图片,文字版,可选中,编辑.无水印
2019-12-21 21:16:03 4.31MB 物理 游戏开发 数学 英语原版
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