计算机网络实验实训指导书神码设备
2022-06-27 21:03:42 2.08MB 文档资料
实训3 多媒体微机配置市场调研实训报告 "实训内容 "1.了解电脑市场现阶段多媒体微机配置情况,列出主板、CPU " " "、内存、硬盘、显卡、显示器等主要微机部件的市场主流产品 " " "品牌型号、主要性能参数和单价。 " " "2.上网进一步搜索多媒体微机各部件的当前市场行情和各部件" " "的技术性能指标。 " " "3.撰写实训调研报告。 " "实训要求 "进一步调研微机市场,了解现阶段多媒体微机的基本配置情况 " " ",熟悉微机多媒体设备的主要功能和应用,了解微机多媒体设 " " "备的主要技术指标。 " "实 训 数 据 记 录 和 调 研 报 告 " "一、多媒体微机配置 " "1 "主板 "华硕P8Z68-V LX " " "CPU "Intel 酷睿i5 2300 " " "内存 "威刚4GB DDR3 1600G " "2 "硬盘 "WD 500GB 7200转 16MB SATA3 蓝盘(WD5000AAKX) " " " " " "3 "显示器 "三星S22A330BW " " "显卡 "影驰GTX560 大将 " " "鼠标、键"双飞燕鼠键套装 " " "盘
2022-06-27 19:05:26 45KB 文档资料
进销存管理系统实训报告.doc
2022-06-27 19:00:20 133KB 互联网
《RIA应用开发》实训报告.doc
2022-06-27 16:05:47 1010KB RIA
For those that do not know me: My name is Jacco Bikker, also known as 'Phantom'. I work as '3D tech guy' at Overloaded, a company that develops and distributes games for mobile phones. I specialize at 3D Symbian games, which require highly optimized fixed-point, non-HW-accelerated 3D engines, crammed into 250Kb installers. So basically I'm having fun. As software rendering used to be my spare time activity, I was looking for something else. I tried some AI, which was great fun, and recently I dove into a huge pile of research papers on raytracing and related topics; such as global illumination, image based lighting, photon maps and so on. One document especially grabbed my attention. It's titled: "State-of-the-Art in Interactive Ray Tracing", and was written by Wald & Slusallek. I highly recommend this paper. Basically, it summarizes recent efforts to improve the speed of raytracing, and adds a couple of tricks too. But it starts with a list of benefits of raytracing over rasterization-based algorithms. And one of those benefits is that when you go to extremes, raytracing is actually faster than rasterizing. And they prove it: Imagine a huge scene, consisting of, say, 50 million triangles. Toss it at a recent GeForce with enough memory to store all those triangles, and write down the frame rate. It will be in the vicinity of 2-5. If it isn't, double the triangle count. Now, raytrace the same scene. These guys report 8 frames per second on a dual PIII/800. Make that a quad PIII/800 and the speed doubles. Raytracing scales linearly with processing power, but only logarithmically with scene complexity. Now that I got your attention, I would like to move on to the intended contents of this crash course in raytracing.
2022-06-27 15:58:00 12.2MB 光线追踪 raytracing
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《多媒体软件制作综合实训》-电子教案.rar
2022-06-27 14:07:48 4.25MB 教学资料
职业技能实训--电大形成性考核--计算机网络专业五科全
2022-06-27 12:04:25 588KB 文档资料
计算机专业网络管理与维护实训报告电大
2022-06-27 12:03:50 2.02MB 文档资料
《Visual Basic 6.0程序设计与实训教程》--电子教案.rar
2022-06-27 10:03:54 1.27MB 教学资料
《操作系统实训(Linux)——习题解答、例题解析、实验指导》-电子教案.rar
2022-06-27 10:03:50 831KB 教学资料