Shadows are very important aspects in 3D space. However, shadow rendering is GPU intensive process. Fast Shadow Receiver makes shadow rendering much faster by minimizing the area where shadows are drawn.
This is the real solution to the shadow performance problem on low-end mobile devices.
- Lightmaps and Shadowmasks are available in Projector materials (example: Blob Shadow Projector with mixed lighting) (Version 1.5.0)
2022-04-06 15:05:55
11.98MB
unity3d
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