《 Intro-to-App-Development-with-Swift》 ibooks 《 Intro-to-App-Development-with-Swift》
2021-08-20 11:27:44 88.8MB swift ibooks
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苹果的官网开发手册,如果下载翻不了墙的,可以看我的。
2021-08-20 11:24:08 120.98MB swift app-development- 开发文档
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The intuitive and powerful Unity game engine is one of the most widely used and best loved packages for game development. Unity scripting is an essential but challenging skill to master in order to create custom game elements. Learning modular scripting allows you to rewrite as little code as possible as you deploy your scripts to multiple projects and work easier, quicker, and more efficiently than before. In each chapter of this book, you'll learn how to script new game elements. Beginning with making custom controls for the keyboard and mouse, as well as the Xbox 360 Controller, you'll then get to grips with more complex systems such as inventory, data saving, and artificial intelligence. As you create these elements, you'll also learn how to make your scripts simpler and easy to use. This will allow drag-and-drop deployment, which is to be used by designers and nonprogrammers. Finally, you'll combine all of your newfound skills to create your own complete game project.
2021-08-19 22:49:57 7.55MB unity game script
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Harness the power of Procedural Generation to design unique games with Unity About This Book Learn the basics of PCG development Develop a 2D game from start to finish Explore all the different ways PCG can be applied in games Who This Book Is For This book is for Unity game developers, especially those who work on indie games. You should be familiar with Unity and C# scripting but you'll be able to jump in and start learning PCG straightaway. What You Will Learn Understand the theory of Procedural Content Generation Learn the uses of Pseudo Random Numbers Create reusable algorithm designs for PCG Evaluate the data structures for PCG Develop smaller games with larger amounts of content Generate content instead of spending time designing every minute detail Learn when and how to add PCG to your game Learn the fundamental techniques of PCG Table of Contents Chapter 1. Pseudo Random Numbers Chapter 2. Roguelike Games Chapter 3. Generating an Endless World Chapter 4. Generating Random Dungeons Chapter 5. Randomized Items Chapter 6. Generating Modular Weapons Chapter 7. Adaptive Difficulty Chapter 8. Generating Music Chapter 9. Generating a 3D Planet Chapter 10. Generating the Future
2021-08-19 22:42:46 5.72MB Unity Game Development
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为Unity 5, Unity 2017, and Unity 2018 开发引人入胜的UI效果。
2021-08-19 22:41:41 21.63MB Unity UGUI
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关于影像匹配算法的分析综述,大神的文章
2021-08-17 18:12:28 290KB 论文
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MSF for CMMI 2013 plus Security Development Lifecycle.msi
2021-08-17 17:02:25 4.22MB 威胁建模
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Install SAP ABAP Development Tools in Eclipse
2021-08-17 13:01:42 273KB sap eclipse
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OpenGL Game Development By Example - 9781783288199 - 2016 Packt Publishing
2021-08-17 10:30:54 4.37MB OpenGL
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Linux Device Drivers Development英文版 书籍源代码https://github.com/PacktPublishing/Linux-Device-Drivers-Development
2021-08-17 10:11:59 4.37MB linux
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