Most wanted and demanded wireframe shader.
• 100% shader effect
• No script rendering (GL.Lines)
• No use of a second mesh/camera/material while rendering
• No DX11 required
• Mobile, console and VR ready
• One node integration with ShaderGraph and Amplify Shader Editor
• Quad and Triangle wireframe rendering
• Skinned meshes - Yes
• Various parameters for Wireframe visualization
• Wireframe distance and dynamic fade effects
• Tessellation and global illumination support
• Special Wireframe projector shader
• Wireframe Texture Exporter tool
• Simple, fast, beautiful ... amazing
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