本文实例为大家分享了Unity实现俄罗斯方块游戏的具体代码,供大家参考,具体内容如下 一、演示 二、实现思路 创建每一个方块可移动到的位置点,可以理解为创建一个游戏地图,从(0,0)点开始依次向x轴和y轴延伸,例如x最大为9,y最大为19,则创建了一个20行10列的地图 制作每一个形状的预制体,Shape是每一个整体形状,Block是每一块小方块,CenterPos代表这个形状的旋转中心 创建GameController脚本控制游戏逻辑,挂载到面板物体上。创建Shape脚本控制每个形状的操作,挂载到每个形状上 在GameController脚本中编写生成形状的逻辑 //当前方块 pub
2023-04-04 08:24:19 145KB ni 俄罗斯方块
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一个web网页,用HTML写的,css样式、JavaScript也在里面,会动,有特效,学习前端的朋友可以试着下载来看看,有些地方是可以借鉴的,挺不错的
2023-03-18 12:05:26 1KB web HTML 网页游戏
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:alien_monster: React俄罗斯方块 基于React制作的俄罗斯方块游戏 :rocket: 技术领域 该项目使用以下技术: :laptop: 指令 安装依赖项 npm install 运行项目 npm start
2023-02-13 20:09:45 2.62MB react game tetris reactjs
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symbian入门学习好资料,从一个实例去理解symbian开发的流程,并详细介绍了俄罗斯方块的设计思路和算法
2023-01-06 06:08:18 1.16MB symbian 俄罗斯方块 游戏
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资源包含文件:lunwen文档+项目源码及可执行exe文件 (1)用 python 语言编写。 (2)设计不同形状的方块。 (3)方块可以通过上下左右键来实现旋转、下落、左移、右移。 (4)方块可以通过按“F”键直接快速下落到游戏框底部。 (5)当方块铺满一行时可以自动消除并加上相应的分数 (6)方块下端接触到游戏框下边框或方块时方块停止移动,方块上端接触到游戏框的上边框时结束游戏。 (7)游戏可以同时通过键盘和鼠标来操作。 (8)游戏可以通过按“S”键开始游戏,“P”键暂停和继续游戏,“R”键重新开始这个游戏。 (9)开始游戏和暂停游戏时界面会出现下一步所需操作的相应提示 (10)游戏界面具有游戏区、游戏操作说明区、下一方块区和分数区。 详细介绍参考:https://biyezuopin.blog.csdn.net/article/details/123323442?spm=1001.2014.3001.5502
C#做的俄罗斯方块游戏using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Xml; using System.IO; using System.Security.Cryptography; using System.Text; using System.Runtime.Serialization.Formatters.Binary; namespace RussiaBlock { public class MainForm : System.Windows.Forms.Form { #region 变量 private System.Windows.Forms.Panel panel1; private System.Windows.Forms.Panel panel2; private System.Windows.Forms.Label label1; private System.Windows.Forms.Label label2; private System.Windows.Forms.Label label3; private System.Windows.Forms.Button button1; private System.Windows.Forms.Button button3; private System.Windows.Forms.Button button4; private System.Windows.Forms.Timer timer1; private Block block; private Block nextBlock; private int nextShapeNO; private bool paused; private DateTime atStart; private DateTime atPause; private TimeSpan pauseTime; private System.Windows.Forms.Panel panel3; private System.Windows.Forms.TextBox textBox1; private ControlForm sform; private Keys[] keys; private System.Windows.Forms.Label label4; private int level; private int startLevel; private bool trans; private int rowDelNum; private bool failed; private System.Windows.Forms.Label label5; private System.Windows.Forms.MainMenu mainMenu1; private System.Windows.Forms.MenuItem menuItem1; private System.Windows.Forms.MenuItem menuItem2; private System.Windows.Forms.MenuItem menuItem3; private System.Windows.Forms.MenuItem menuItem4; private System.Windows.Forms.MenuItem menuItem5; private System.Windows.Forms.MenuItem menuItem6; private AxWMPLib.AxWindowsMediaPlayer axMediaPlayer1; private System.Windows.Forms.MenuItem menuItem7; private System.ComponentModel.IContainer components; #endregion public MainForm() { InitializeComponent(); } protected override void Dispose( bool disposing ) { if( disposing ) { if(components != null) { components.Dispose(); } } base.Dispose( disposing ); } static void Main() { Application.Run(new MainForm()); } private void Initiate() { try { XmlDocument doc = new XmlDocument(); doc.Load("c:\\setting.ini"); XmlNodeList nodes=doc.DocumentElement.ChildNodes; this.startLevel=Convert.ToInt32(nodes[0].InnerText); this.level=this.startLevel; this.trans=Convert.ToBoolean(nodes[1].InnerText); keys=new Keys[5]; for(int i=0;i=30) { this.rowDelNum+=30; this.level++; this.timer1.Interval=500-50*(level-1); this.label4.Text="级别: "+this.level; } bool createOK=this.CreateBlock(); this.CreateNextBlock(); if(!createOK) this.Fail(); } private void SaveSetting() { try { XmlDocument doc = new XmlDocument(); XmlDeclaration xmlDec=doc.CreateXmlDeclaration ("1.0","gb2312",null); XmlElement setting=doc.CreateElement("SETTING"); doc.AppendChild(setting); XmlElement level=doc.CreateElement("LEVEL"); level.InnerText=this.startLevel.ToString(); setting.AppendChild(level); XmlElement trans=doc.CreateElement("TRANSPARENT"); trans.InnerText=this.trans.ToString(); setting.AppendChild(trans); XmlElement keys=doc.CreateElement("KEYS"); setting.AppendChild(keys); foreach(Keys k in this.keys) { KeysConverter kc=new KeysConverter(); XmlElement x=doc.CreateElement("SUBKEYS"); x.InnerText=kc.ConvertToString(k); keys.AppendChild(x); } XmlElement root=doc.DocumentElement; doc.InsertBefore(xmlDec,root); doc.Save("c:\\setting.ini"); } catch(Exception xe) { MessageBox.Show(xe.Message); } } #region Windows 窗体设计器生成的代码 private void InitializeComponent() { this.components = new System.ComponentModel.Container(); System.Resources.ResourceManager resources = new System.Resources.ResourceManager(typeof(MainForm)); this.panel1 = new System.Windows.Forms.Panel(); this.panel2 = new System.Windows.Forms.Panel(); this.label1 = new System.Windows.Forms.Label(); this.label2 = new System.Windows.Forms.Label(); this.label3 = new System.Windows.Forms.Label(); this.button1 = new System.Windows.Forms.Button(); this.button3 = new System.Windows.Forms.Button(); this.button4 = new System.Windows.Forms.Button(); this.timer1 = new System.Windows.Forms.Timer(this.components); this.panel3 = new System.Windows.Forms.Panel(); this.textBox1 = new System.Windows.Forms.TextBox(); this.label4 = new System.Windows.Forms.Label(); this.label5 = new System.Windows.Forms.Label(); this.mainMenu1 = new System.Windows.Forms.MainMenu(); this.menuItem1 = new System.Windows.Forms.MenuItem(); this.menuItem2 = new System.Windows.Forms.MenuItem(); this.menuItem3 = new System.Windows.Forms.MenuItem(); this.menuItem4 = new System.Windows.Forms.MenuItem(); this.menuItem6 = new System.Windows.Forms.MenuItem(); this.menuItem5 = new System.Windows.Forms.MenuItem(); this.axMediaPlayer1 = new AxWMPLib.AxWindowsMediaPlayer(); this.menuItem7 = new System.Windows.Forms.MenuItem(); this.panel3.SuspendLayout(); ((System.ComponentModel.ISupportInitialize)(this.axMediaPlayer1)).BeginInit(); this.SuspendLayout(); // // panel1 // this.panel1.BackColor = System.Drawing.Color.Black; this.panel1.Location = new System.Drawing.Point(8, 8); this.panel1.Name = "panel1"; this.panel1.Size = new System.Drawing.Size(251, 501); this.panel1.TabIndex = 0; this.panel1.Paint += new System.Windows.Forms.PaintEventHandler(this.panel1_Paint); // // panel2 // this.panel2.BackColor = System.Drawing.Color.Black; this.panel2.Location = new System.Drawing.Point(16, 8); this.panel2.Name = "panel2"; this.panel2.Size = new System.Drawing.Size(81, 48); this.panel2.TabIndex = 1; this.panel2.Paint += new System.Windows.Forms.PaintEventHandler(this.panel2_Paint); // // label1 // this.label1.AutoSize = true; this.label1.BackColor = System.Drawing.SystemColors.AppWorkspace; this.label1.Font = new System.Drawing.Font("楷体_GB2312", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134))); this.label1.ForeColor = System.Drawing.Color.Red; this.label1.Location = new System.Drawing.Point(264, 248); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(66, 25); this.label1.TabIndex = 2; this.label1.Text = "手速:"; this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; // // label2 // this.label2.AutoSize = true; this.label2.BackColor = System.Drawing.SystemColors.AppWorkspace; this.label2.Font = new System.Drawing.Font("楷体_GB2312", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134))); this.label2.ForeColor = System.Drawing.Color.Red; this.label2.Location = new System.Drawing.Point(264, 168); this.label2.Name = "label2"; this.label2.Size = new System.Drawing.Size(66, 25); this.label2.TabIndex = 3; this.label2.Text = "块数:"; this.label2.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; // // label3 // this.label3.AutoSize = true; this.label3.BackColor = System.Drawing.SystemColors.AppWorkspace; this.label3.Font = new System.Drawing.Font("楷体_GB2312", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134))); this.label3.ForeColor = System.Drawing.Color.Red; this.label3.Location = new System.Drawing.Point(264, 208); this.label3.Name = "label3"; this.label3.Size = new System.Drawing.Size(66, 25); this.label3.TabIndex = 4; this.label3.Text = "行数:"; this.label3.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; // // button1 // this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Popup; this.button1.Font = new System.Drawing.Font("宋体", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134))); this.button1.ForeColor = System.Drawing.Color.Red; this.button1.Location = new System.Drawing.Point(288, 296); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(72, 24); this.button1.TabIndex = 10; this.button1.Text = "开始"; this.button1.Click += new System.EventHandler(this.button1_Click); // // button3 // this.button3.FlatStyle = System.Windows.Forms.FlatStyle.Popup; this.button3.Font = new System.Drawing.Font("宋体", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134))); this.button3.ForeColor = System.Drawing.Color.Red; this.button3.Location = new System.Drawing.Point(288, 352); this.button3.Name = "button3"; this.button3.Size = new System.Drawing.Size(72, 24); this.button3.TabIndex = 7; this.button3.Text = "设置"; this.button3.Click += new System.EventHandler(this.button3_Click); // // button4 // this.button4.FlatStyle = System.Windows.Forms.FlatStyle.Popup; this.button4.Font = new System.Drawing.Font("宋体", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134))); this.button4.ForeColor = System.Drawing.Color.Red; this.button4.Location = new System.Drawing.Point(288, 408); this.button4.Name = "button4"; this.button4.Size = new System.Drawing.Size(72, 24); this.button4.TabIndex = 8; this.button4.Text = "暂停"; this.button4.Click += new System.EventHandler(this.button4_Click); // // timer1 // this.timer1.Tick += new System.EventHandler(this.timer1_Tick); // // panel3 // this.panel3.BackColor = System.Drawing.Color.Black; this.panel3.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.panel3.Controls.Add(this.panel2); this.panel3.Location = new System.Drawing.Point(272, 8); this.panel3.Name = "panel3"; this.panel3.Size = new System.Drawing.Size(112, 72); this.panel3.TabIndex = 9; // // textBox1 // this.textBox1.Location = new System.Drawing.Point(352, 408); this.textBox1.Name = "textBox1"; this.textBox1.ReadOnly = true; this.textBox1.Size = new System.Drawing.Size(1, 21); this.textBox1.TabIndex = 5; this.textBox1.Text = ""; // // label4 // this.label4.AutoSize = true; this.label4.BackColor = System.Drawing.SystemColors.AppWorkspace; this.label4.Font = new System.Drawing.Font("楷体_GB2312", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134))); this.label4.ForeColor = System.Drawing.Color.Red; this.label4.Location = new System.Drawing.Point(264, 128); this.label4.Name = "label4"; this.label4.Size = new System.Drawing.Size(66, 25); this.label4.TabIndex = 11; this.label4.Text = "级别:"; this.label4.TextAlign = System.Drawing.ContentAlignment.BottomLeft; // // label5 // this.label5.BackColor = System.Drawing.SystemColors.AppWorkspace; this.label5.FlatStyle = System.Windows.Forms.FlatStyle.Flat; this.label5.Font = new System.Drawing.Font("宋体", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134))); this.label5.ForeColor = System.Drawing.Color.Blue; this.label5.Location = new System.Drawing.Point(328, 488); this.label5.Name = "label5"; this.label5.Size = new System.Drawing.Size(64, 16); this.label5.TabIndex = 12; this.label5.Text = "版本:1.0"; this.label5.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.label5.MouseEnter += new System.EventHandler(this.label5_MouseEnter); this.label5.MouseLeave += new System.EventHandler(this.label5_MouseLeave); // // mainMenu1 // this.mainMenu1.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] { this.menuItem1, this.menuItem3, this.menuItem5}); // // menuItem1 // this.menuItem1.Index = 0; this.menuItem1.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] { this.menuItem2}); this.menuItem1.Text = "游戏设置"; // // menuItem2 // this.menuItem2.Index = 0; this.menuItem2.Text = "退出"; this.menuItem2.Click += new System.EventHandler(this.menuItem2_Click); // // menuItem3 // this.menuItem3.Index = 1; this.menuItem3.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] { this.menuItem4, this.menuItem6}); this.menuItem3.Text = "控制"; // // menuItem4 // this.menuItem4.Index = 0; this.menuItem4.Text = "操作控制"; this.menuItem4.Click += new System.EventHandler(this.menuItem4_Click); // // menuItem6 // this.menuItem6.Index = 1; this.menuItem6.Text = "打开音乐"; this.menuItem6.Click += new System.EventHandler(this.menuItem6_Click); // // menuItem5 // this.menuItem5.Index = 2; this.menuItem5.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] { this.menuItem7}); this.menuItem5.Text = "帮助"; // // axMediaPlayer1 // this.axMediaPlayer1.Enabled = true; this.axMediaPlayer1.Location = new System.Drawing.Point(272, 456); this.axMediaPlayer1.Name = "axMediaPlayer1"; this.axMediaPlayer1.OcxState = ((System.Windows.Forms.AxHost.State)(resources.GetObject("axMediaPlayer1.OcxState"))); this.axMediaPlayer1.Size = new System.Drawing.Size(40, 48); this.axMediaPlayer1.TabIndex = 14; // // menuItem7 // this.menuItem7.Index = 0; this.menuItem7.Text = "帮助"; // // MainForm // this.AutoScaleBaseSize = new System.Drawing.Size(6, 14); this.BackColor = System.Drawing.SystemColors.Window; this.ClientSize = new System.Drawing.Size(400, 517); this.Controls.Add(this.axMediaPlayer1); this.Controls.Add(this.label5); this.Controls.Add(this.label4); this.Controls.Add(this.textBox1); this.Controls.Add(this.label3); this.Controls.Add(this.label2); this.Controls.Add(this.label1); this.Controls.Add(this.panel3); this.Controls.Add(this.button4); this.Controls.Add(this.button3); this.Controls.Add(this.button1); this.Controls.Add(this.panel1); this.ForeColor = System.Drawing.SystemColors.ControlText; this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle; this.IsMdiContainer = true; this.KeyPreview = true; this.MaximizeBox = false; this.Menu = this.mainMenu1; this.MinimizeBox = false; this.Name = "MainForm"; this.Text = "俄罗斯方块"; this.TransparencyKey = System.Drawing.Color.Transparent; this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.MainForm_KeyDown); this.Closing += new System.ComponentModel.CancelEventHandler(this.MainForm_Closing); this.Load += new System.EventHandler(this.MainForm_Load); this.panel3.ResumeLayout(false); ((System.ComponentModel.ISupportInitialize)(this.axMediaPlayer1)).EndInit(); this.ResumeLayout(false); } #endregion private void button1_Click(object sender, System.EventArgs e) { this.Start(); this.textBox1.Focus(); } private void button2_Click(object sender, System.EventArgs e) { this.textBox1.Focus(); } private void MainForm_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e) { if(block!=null && this.paused==false && !this.failed) { if(e.KeyCode==this.keys[0]) { if(block.Move(0)) { block.EraseLast(); } } else if(e.KeyCode==this.keys[1]) { if(block.Move(1)) { block.EraseLast(); } } else if(e.KeyCode==this.keys[2]) { if(!block.Move(2)) { this.FixAndCreate(); } else { block.EraseLast(); } } else if(e.KeyCode==this.keys[3]) { if(block.Rotate()) { block.EraseLast(); } } else if(e.KeyCode==this.keys[4]) { block.Drop(); block.EraseLast(); this.FixAndCreate(); } } if(e.KeyCode==Keys.F2) { this.Start(); } else if(e.KeyCode==Keys.F3) { this.button4_Click(null,null); } } private void panel1_Paint(object sender, System.Windows.Forms.PaintEventArgs e) { if(block!=null) { block.DrawBlocks(e.ClipRectangle); } if(this.failed) { Graphics gra=e.Graphics; gra.DrawString("Game Over",new Font("Arial Black",25f),new SolidBrush(Color.Gray),30,30); } } private void timer1_Tick(object sender, System.EventArgs e) { if(block!=null && !this.failed) { if(!block.Move(2)) { this.FixAndCreate(); } else { block.EraseLast(); } } } private void panel2_Paint(object sender, System.Windows.Forms.PaintEventArgs e) { if(nextBlock!=null) { nextBlock.DrawBlocks(e.ClipRectangle); } } private void button4_Click(object sender, System.EventArgs e) { if(!this.failed) { if(paused) { this.pauseTime+=DateTime.Now-this.atPause; paused=false; this.timer1.Start(); } else { this.atPause=DateTime.Now; paused=true; this.timer1.Stop(); } } this.textBox1.Focus(); } private void button3_Click(object sender, System.EventArgs e) { if(!paused) { this.atPause=DateTime.Now; this.paused=true; this.timer1.Stop(); } sform=new ControlForm(); sform.SetOptions(this.keys,this.startLevel,this.trans); sform.DialogResult=DialogResult.Cancel; sform.ShowDialog(); if(sform.DialogResult==DialogResult.OK) { sform.GetOptions(ref this.keys,ref this.startLevel,ref this.trans); this.level=this.startLevel; this.label4.Text="级别: "+this.level; this.timer1.Interval=500-50*(level-1); if(this.trans) { this.TransparencyKey=Color.Black; } else this.TransparencyKey=Color.Transparent; } this.paused=false; this.pauseTime+=DateTime.Now-this.atPause; this.timer1.Start(); this.textBox1.Focus(); } private void MainForm_Load(object sender, System.EventArgs e) { this.Initiate(); } private void MainForm_Closing(object sender, System.ComponentModel.CancelEventArgs e) { this.SaveSetting(); } private void label5_MouseEnter(object sender, System.EventArgs e) { this.label5.Text="开源"; } private void label5_MouseLeave(object sender, System.EventArgs e) { this.label5.Text="版本:1.0"; } private void menuItem2_Click(object sender, System.EventArgs e) { Application.Exit(); } private void menuItem4_Click(object sender, System.EventArgs e) { Form controlForm = new ControlForm(); controlForm.Show(); } private void menuItem6_Click(object sender, System.EventArgs e) { OpenFileDialog ofDialog = new OpenFileDialog(); ofDialog.AddExtension = true; ofDialog.CheckFileExists = true; ofDialog.CheckPathExists = true; //the next sentence must be in single line ofDialog.Filter = "MP3文件(*.mp3)|*.mp3|Audio文件(*.avi)|*.avi|VCD文件(*.dat)|*.dat|WAV文件(*.wav)|*.wav|所有文件 (*.*)|*.*"; ofDialog.DefaultExt = "*.mp3"; if(ofDialog.ShowDialog() == DialogResult.OK) { this.axMediaPlayer1.URL= ofDialog.FileName; } } } }
2023-01-03 10:23:08 564KB C# 游戏 俄罗斯方块
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这是一个微信小程序项目源码,是经典怀旧的俄罗斯方块游戏,适合新手入门参考学习。 相关指导教程请看作者发表的文章https://blog.csdn.net/zs1028/article/details/128383343
这是一个uniapp小程序项目源码,uniapp项目支持发布跨平台应用小程序,是经典怀旧的俄罗斯方块游戏,适合新手入门参考学习。 相关指导教程请看作者发表的文章https://blog.csdn.net/zs1028/article/details/128383343
2022-12-22 16:23:52 13KB 俄罗斯方块 uniapp 小程序 游戏源码
俄罗斯方块游戏程序设计报告.pdf
2022-12-21 16:19:58 565KB 文档资料
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纯pb代码开发,附带源码、pb9源码 演示链接:https://blog.csdn.net/weixin_37914760/article/details/128287607?spm=1001.2014.3001.5502
2022-12-12 19:26:39 187KB pb 俄罗斯方块
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