Webgl全屏非全屏切换Demo,UGUI跟NGUI都有,工程使用的2018.3.8f1,里面有导出的webgl工程
2023-02-17 09:01:31 18.44MB WebGL Unity3D 全屏 非全屏
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This asset obfuscates your code to make it harder for bad guys to reverse engineer your projects. Specifically designed for Unity, it seamlessly links in with its build process. The top priority of this package is to work straight out of the box with no extra steps required. While other obfuscators can stop a game from working, Beebyte's obfuscator looks for specific Unity related code that must be protected. The contents of your source files are unchanged, the obfuscation targets the compiled assembly. Features: - Supports IL2CPP - Supports Assembly Definition Files (Unity 2017.3+) - Removes Namespaces without any conflicts - Recognises Unity related code that must not be changed - Renames Classes (including MonoBehaviours) - Renames Methods - Renames Parameters - Renames Fields - Renames Properties - Renames Events - String literal obfuscation - Adds fake methods - Easy and extensive customisation using the Unity inspector window - Consistent name translations are possible across multiple builds and developers - Semantically secure cryptographic naming convention for renamed members The asset works for both Unity Free and Unity Pro version 4.2.0 onwards (including Unity 5 & 2017 & 2018). Build targets include Standalone, Android, iOS, WebGL, UWP. Other platforms are not guaranteed or supported but may become supported at a future date. IL2CPP builds are much harder to reverse engineer but strings and member information (class, method names etc) are visible in the global-metadata.dat file. Obfuscation will apply to this file adding further security. Why not complement your security with the Anti-Cheat Toolkit - a great third party asset. For more information about the Obfuscator, please see the FAQ
2023-02-16 11:18:07 766KB unity3d 代码混淆 加密 Obfuscator
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用Unity做的一个用于缝合两块Mesh的Demo,本示例中已将ObiCloth5.3相关内容移除,需要的自行在Unity Asset Store下载。缝合逻辑后的物理模拟也很简单,具体查看官方示例场景RuntimeCloth.unity
2023-02-16 10:35:58 275KB unity3d
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Unity3d 微信小程序(小游戏)项目实现接入广告(banner、插屏和激励广告等)Demo源码。 建议先看说明:https://blog.csdn.net/qq_33789001/article/details/128775839 广告虽然能够给平台和开发者带来一定的收益,但是一定程度会给用户带来差的体验,之前铺天盖地的好友/群消息中的小程序广告大家应该都有体验过的,现在如果小程序存在涉嫌滥用,不正当使用、非善意使用小程序功能、接口、能力的行为会被关闭广告组件,更严重可能会被封禁账号,所以需要合理的展示广告(不然即使上线后也可能被封)。很早之前编写了Unity导出微信小游戏的博客,也尝试自己做了个Demo上线了,基本没更新过,不过几个月的时间,用户超过了一千,可以开通广告了,大概率是因为上篇的帖子浏览量大了,扫码体验的人多,基本没什么留存的用户。 广告的功能如下: 接入简单,仅需复制广告插件嵌入代码,广告展示位置灵活控制;收入回报丰厚,数据精准透明,可按天查看收入;广告支持多种形态,客户资源丰富,并经过严格审核后投放,给用户展示合适的广告;获得优选合作项目报名资格,在微信生态。。。
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Final IK 為採用biped骨骼的角色提供了一個極端靈活、強大且高效的全身IK解算器。FBBIK先把Biped角色映射到一個低解析度的多反應器角色IK綁定,解算它,然後重新把結果映射角色。這個過程在LateUpdate進行,在Mecanim/Legacy動畫完成之後,所以它跟animator系統完全分離。
2023-02-11 16:57:12 43.42MB unity3d插件
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Unity3D动态生成平面网格动态生成平面网格在编写几何着色器的时候发现默认的Plane无法满足需求,并且顶点顺序未知,于是便写了一个网格生成代码,便于生成指定
2023-02-10 15:22:17 245KB ni unity 动态
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本资源实现了以下需求: 点选物体:点击物体,可以选中物体,按住 Ctrl 追加选中,选中的物体设置为红色。 框选物体:拖拽鼠标,屏幕上会出现滑动框,滑动框内的物体会被选中,选中的物体设置为红色。 绘制外边框:给选中的物体绘制外边框(选中框)。
2023-02-10 10:28:55 91.39MB 点选物体 框选物体 绘制外边框 Unity3D
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使用UGUI实现省市选择的功能,unity3d的版本为5.3.5f1
2023-02-10 09:30:32 12KB 省市选择器
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CMUMocap:从卡耐基梅隆大学运动捕捉数据库转换而来的Unity人形动画
2023-02-09 16:47:44 2.37MB unity unity3d unity-humanoid-animations Unity
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亲测好使,全网最低积分。
2023-02-09 10:21:27 364B unity3d OpenCVForUnity
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