Incredibly easy way to animate almost anything using fluent functions.
Playing animations back-to-back and chaining them one after another can be frustrating using existing Unity packages. Fluent Animation is here to make it simple to execute a series of animations or tasks using a few of lines of code. It uses a procedural/functional approach to solving a decade old problem, and it's quite powerful as well:
- Powerful animation queue system
- Move, rotate, scale almost anything
- Execute animations in parallel
- Comes with 31 easing effects
- Animating objects on a set of way points
- Animate custom components
- Animate custom fields/properties
- Extend class to add more features
- Customize animation update type
- Loop, control, or jump to specific animation
- Bezier, Spline and Linear waypoint paths
- Comes with 5 free easy to learn demos