uFrame is an MVVM/MV* framework designed for the Unity Engine. It comes with a load of features including a graphing/diagramming engine that will generate code and even process some re-factorings. The graphing drastically increases the speed at which you can develop and enforces a consistent coding model for all of your team members. With Microsoft holo-lens on the rise and unity's cross platform capabilities, uFrame is the ultimate solution for building your next big app or game. What you get: - High quality graphing engine - Editable Code Generation Templates - uGUI Bindings - IOC/Dependency Injection - Complete MV* Implementation - Event Aggregation - Scene Management ( Loading scenes as prefabs with additive loading ) - Complete default project to get you started in no time - Battle tested run-time on extremely large projects - A very actively developed framework and tool-set - Incredible community of highly intelligent developers - An Open-Source framework - Support for all platforms - A big virtual hug from the Invert Team
2021-11-08 00:43:25 11.47MB Unity 插件 uFrame
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