opengl实现光线跟踪算法

上传者: zidanezty | 上传时间: 2021-06-13 10:54:14 | 文件大小: 161KB | 文件类型: ZIP
本代码是用OPENGL实现光线跟踪算法,从影响光照效果的因素着手,主要演示了静态多光源,材料属性,动态多光源三个方面,添加了球、面等元素

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评论信息

  • qq_43533956 :
    根本都打不开
    2021-01-18
  • shen960304 :
    不明所以,光线追踪在哪里?
    2017-07-12
  • litao12423 :
    看不懂,跟我之前学的opengl不一样啊,恕我才疏学浅。。。
    2017-03-02
  • nanjingborui :
    光线跟踪算法的程序
    2016-03-11
  • sinat_32311079 :
    好像有點運行不了啊,可能是版本問題
    2015-11-23

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