[{"title":"( 48 个子文件 201KB ) 游戏引擎中的群聚技术","children":[{"title":"引擎中的群聚技术","children":[{"title":"Obstacle.h <span style='color:#111;'> 771B </span>","children":null,"spread":false},{"title":"constants.h <span style='color:#111;'> 164B </span>","children":null,"spread":false},{"title":"resource.h <span style='color:#111;'> 1.13KB </span>","children":null,"spread":false},{"title":"Script1.aps <span style='color:#111;'> 17.42KB </span>","children":null,"spread":false},{"title":"Steering.dep <span style='color:#111;'> 8.19KB </span>","children":null,"spread":false},{"title":"Script1.rc <span style='color:#111;'> 2.40KB </span>","children":null,"spread":false},{"title":"Smoother.h <span style='color:#111;'> 1.38KB </span>","children":null,"spread":false},{"title":"Steering.mak <span style='color:#111;'> 8.69KB </span>","children":null,"spread":false},{"title":"Path.h <span style='color:#111;'> 2.46KB </span>","children":null,"spread":false},{"title":"geometry.h <span style='color:#111;'> 18.60KB </span>","children":null,"spread":false},{"title":"Steering.ncb <span style='color:#111;'> 387.00KB </span>","children":null,"spread":false},{"title":"MovingEntity.h <span style='color:#111;'> 4.45KB </span>","children":null,"spread":false},{"title":"Vehicle.h <span style='color:#111;'> 2.38KB </span>","children":null,"spread":false},{"title":"GameWorld.h <span style='color:#111;'> 3.61KB </span>","children":null,"spread":false},{"title":"C2DMatrix.h <span style='color:#111;'> 5.06KB </span>","children":null,"spread":false},{"title":"PrecisionTimer.h <span style='color:#111;'> 2.96KB </span>","children":null,"spread":false},{"title":"Path.cpp <span style='color:#111;'> 1.25KB </span>","children":null,"spread":false},{"title":"Vector2D.h <span style='color:#111;'> 10.66KB </span>","children":null,"spread":false},{"title":"Steering.vcproj <span style='color:#111;'> 8.10KB </span>","children":null,"spread":false},{"title":"Wall2D.h <span style='color:#111;'> 1.62KB </span>","children":null,"spread":false},{"title":"main.cpp <span style='color:#111;'> 7.84KB </span>","children":null,"spread":false},{"title":"Vector2d.cpp <span style='color:#111;'> 287B </span>","children":null,"spread":false},{"title":"Steering.suo <span style='color:#111;'> 13.00KB </span>","children":null,"spread":false},{"title":"Vehicle.cpp <span style='color:#111;'> 5.63KB </span>","children":null,"spread":false},{"title":"SteeringBehaviors.h <span style='color:#111;'> 12.19KB </span>","children":null,"spread":false},{"title":"Stream_Utility_Functions.h <span style='color:#111;'> 1.30KB </span>","children":null,"spread":false},{"title":"Cgdi.h <span style='color:#111;'> 9.51KB </span>","children":null,"spread":false},{"title":"WindowUtils.cpp <span style='color:#111;'> 6.91KB </span>","children":null,"spread":false},{"title":"params.ini <span style='color:#111;'> 1.97KB </span>","children":null,"spread":false},{"title":"utils.h <span style='color:#111;'> 5.51KB </span>","children":null,"spread":false},{"title":"iniFileLoaderBase.h <span style='color:#111;'> 2.04KB </span>","children":null,"spread":false},{"title":"GameWorld.cpp <span style='color:#111;'> 15.97KB </span>","children":null,"spread":false},{"title":"ParamLoader.cpp <span style='color:#111;'> 125B </span>","children":null,"spread":false},{"title":"PrecisionTimer.cpp <span style='color:#111;'> 2.23KB </span>","children":null,"spread":false},{"title":"WindowUtils.h <span style='color:#111;'> 2.60KB </span>","children":null,"spread":false},{"title":"InvertedAABBox2D.h <span style='color:#111;'> 1.51KB </span>","children":null,"spread":false},{"title":"Cgdi.cpp <span style='color:#111;'> 2.90KB </span>","children":null,"spread":false},{"title":"Steering.exe <span style='color:#111;'> 172.00KB </span>","children":null,"spread":false},{"title":"SteeringBehaviors.cpp <span style='color:#111;'> 54.38KB </span>","children":null,"spread":false},{"title":"Obstacle.cpp <span style='color:#111;'> 330B </span>","children":null,"spread":false},{"title":"ParamLoader.h <span style='color:#111;'> 4.74KB </span>","children":null,"spread":false},{"title":"BaseGameEntity.h <span style='color:#111;'> 3.51KB </span>","children":null,"spread":false},{"title":"_desktop.ini <span style='color:#111;'> 9B </span>","children":null,"spread":false},{"title":"EntityFunctionTemplates.h <span style='color:#111;'> 7.06KB </span>","children":null,"spread":false},{"title":"CellSpacePartition.h <span style='color:#111;'> 9.54KB </span>","children":null,"spread":false},{"title":"Transformations.h <span style='color:#111;'> 7.29KB </span>","children":null,"spread":false},{"title":"Steering.sln <span style='color:#111;'> 905B </span>","children":null,"spread":false},{"title":"iniFileLoaderBase.cpp <span style='color:#111;'> 3.42KB </span>","children":null,"spread":false}],"spread":false}],"spread":true}]