OpenGL实现的放大镜功能(渲染到纹理的方式).zip

上传者: xueangfu | 上传时间: 2021-05-20 19:04:30 | 文件大小: 29.53MB | 文件类型: ZIP
要求: 1.在练习5的基础上,实现放大镜功能,放大场景中的任意部分; 2.放大镜可以通过鼠标键盘进行控制; 考察目的: 1.对OpenGL坐标系变换的理解;

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