Game-Physics-Cookbook:Packt出版的《游戏物理食谱》代码库

上传者: 42120997 | 上传时间: 2023-06-16 00:55:41 | 文件大小: 1.45MB | 文件类型: ZIP
C++
游戏物理食谱 这是Packt出版的的代码库。 它包含从头到尾完成本书所必需的所有支持项目文件。 关于这本书 物理对于想要在游戏中增加真实感和功能的游戏程序员来说非常重要。 碰撞检测尤其是一个影响所有游戏开发人员的问题,无论他们使用的平台,引擎或工具包如何。 本书将教您碰撞检测背后的概念和公式。 您还将学习如何构建一个简单的物理引擎,其中刚体物理是主要重点,并学习有关原始形状的相交算法的知识。 说明和导航 所有代码都组织在文件夹中。 每个文件夹均以数字开头,后跟应用程序名称。 例如,Chapter02。 该代码将如下所示: #ifndef _H_MATH_VECTORS_ #define _H_MATH_VECTORS_ // Structure definitions // Method declarations #endif#ifndef _H_MATH_VECTORS_ #de

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