parsec-sdk:低延迟,点对点,交互式游戏流

上传者: 42116604 | 上传时间: 2024-02-06 14:42:32 | 文件大小: 21.04MB | 文件类型: ZIP
概述 Parsec SDK允许您的应用程序进行交互式,低延迟的点对点连接,以进行游戏流传输。 SDK处理点对点连接,网络和硬件加速的视频/音频处理的低级内部。 它是轻量级的,由一个和一个共享对象<5MB组成。 代管 SDK的ParsecHost部分允许主机接受传入的客户端连接(来宾)。 有两种操作模式:游戏模式和桌面模式。 游戏模式允许您的游戏将多人游戏功能添加到其他本机仅限本地的游戏中。 这可以通过紧密集成到游戏的渲染循环中来实现。 游戏模式要求应用程序调用ParsecHostSubmitFrame函数之一(支持OpenGL,D3D9和D3D11)和ParsecHostSubmitAudio 。 通过ParsecHostPollInput轮询输入,从而像暴露在本地一样暴露输入事件。 在游戏模式下,Parsec只能与您的游戏进行交互,而无法访问操作系统或任何其他应用程序。 此外,从主机

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