Procedural Content Generation for C++ Game Development.pdf

上传者: tm1695648164 | 上传时间: 2021-12-28 16:27:46 | 文件大小: 12.59MB | 文件类型: -
Computer games are a vast medium with dozens of genres that have developed over the past three to four decades. Games are bigger and more immersive than ever, and gamers' expectations have never been higher. While linear games, ones that have a set story and fxed progression, are still commonplace, more and more dynamic and open-ended games are being developed. Advances in computer hardware and video game technologies are giving a much more literal meaning to the phrase "game world". Game maps are constantly increasing in size and flexibility, and it's thanks to technologies such as procedural generation that it's possible. Two gamers who buy the same game may have very different experiences as content is generated on the fly

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