OpenGL实践二:基于分形的山地地形绘制(毕业设计)

上传者: shuibaiz | 上传时间: 2019-12-21 21:05:19 | 文件大小: 2.33MB | 文件类型: rar
毕业设计!基于分形技术,模拟真是的山地,绘制出真实地山地。绘制效果非常逼真。

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评论信息

  • yuqiyun :
    实现过于简单,主要侧重于三维地形,分形技术的话用得太过于简单了
    2015-11-16
  • LD8235 :
    还行,用处一般般
    2014-12-13
  • kzj881203 :
    没有用initial shader 其他还不错
    2014-04-03
  • ranrna :
    程序还行,不过实现的山地模拟有点简单。不够真实感
    2014-03-23
  • allendotlidh :
    看了这个课设98,初学opengl+分形还是蛮受益的
    2014-02-04

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