光线追踪(RayTracing)算法OpenGL实现

上传者: 33357956 | 上传时间: 2019-12-21 20:41:34 | 文件大小: 359KB | 文件类型: zip
采用的语言是c++,利用面向对象的思想,一些基础的线性代数和空间几何的知识也会用到,编程的框架用的是GLFW,渲染用到的是OpenGL

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