上传者: heshuaa
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上传时间: 2019-12-21 19:52:07
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文件大小: 15.54MB
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文件类型: pdf
This straightforward, step-by-step text is designed to demystify modern graphics programming, so you can quickly start writing effective, efficient code with DirectX and HLSL.
Long-time graphics programmer and instructor Paul Varcholik starts with a basic primer on 3D graphics and rendering, as well as the essential math and "tools of the trade." Next, he introduces shaders