OpenGL shader 代码,可正常编译,完美运行

上传者: baidu_22470757 | 上传时间: 2020-01-03 11:17:01 | 文件大小: 20KB | 文件类型: zip
OpenGL 的 Shader 给了程序员对 OpenGL 的更多的控制权,可对其顶点处理和片段处理进 行更个性化的配置以达到炫酷的效果。 Shader 的使用步骤是先创建 shader 对象,再将源码编译到 shader 对象。最后通过 shader 程 序,将 shader 添加并编译、链接和使用。 最后在 Qt 中以一个简单的例子来验证了 shader 的效果, 入门之后便于理解 GLSL 更详细的 功能,以使自己的可视化程序具有更高的性能,更酷的效果。

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