Collection of cross-section shaders, scripts, prefabs and example scenes. Contains the cross-section substitutes for the Unity Standard shader and other built-in shaders in Unity. The cross section tool can work on planes and primitives like boxes, cylinders, ellipsoids, prisms, tetras, cones and cuboids.
The meshes contained in subjected objects should be closed and not intersecting.
- Ready for VR / AR, (tested on OculusQuest and Go)
- Support for post processing effects, including Post-Proces
2022-06-30 20:06:15
121B
unity