UMP is universal Media Framework plugin for Unity that based on Video LAN Codec (libVLC) native libraries.
Support E-mail: unitydirectionkit@gmail.com
Try:
Demo (Win64)
Demo (Mac64)
Important:
- Please read user manual before start use UMP;
- For possibility to use external/installed VLC libraries you should install the regular VLC player (Unity 64-bit Editor == VLC player 64-bit);
- Doesn't support Android & iOS platforms without UMP Pro (Android, iOS);
- For correct work with UMP Pro (Android, iOS) package at first import UMP Pro (Android, iOS) package and after it import UMP Pro (Win, Mac, Linux) package in your project;
Main features:
+ Included full C# source code;
+ Full compability with UMP Pro (Android, iOS);
+ Supported platforms:
* Windows (x86, x86_64);
* Mac (x86_64);
* Linux (x86, x86_x64, Universal);
* WebGL (experimantal) - supported media formats and browser compatibility
Checked on next OS:
Win - 7, 8, 8.1, 10;
Mac - 10.10 Yosemite, 10.11 El Capitan;
Linux - Ubuntu 16.04 LTS;
WebGL - Firefox, Chrome.
+ Supported possibility to use external VLC libraries;
+ Supported possibility to easy switch subtitles (SPU) and audio tracks;
+ Supported Unity Audio Source component (only Win, Mac & Linux);
+ Supported transparent videos;
+ Supported possibility to get pixels of current video frame;
+ Supported video hosting services:
* Youtube (don't support: everything private (private videos, bought movies, ...), don't support "Youtube Live Streams");
+ Full compatibility with Unity Editor on supported platforms in different modes (fast native texture updates): Direct3D9, Direct3D11 and OpenGL;
+ Supported local video file playback, main formats (only for Win, Mac & Linux):
3GPP (.3gp), AVI (.avi), FLV (.flv), SWF (.swf), M4V (.m4v), Matroska (.mkv), Ogg Video (.ogg), QuickTime File Format (.mov, .qt), WebM (.webm), Windows Media Video (.wmv).
+ Supported main streaming media protocols (only for Win, Mac & Linux):
HTTPS, HTTP, HLS, RTSP, RTMP.
+ Supported main video player events:
Opening, Buffering, Playing, Paused, Stopped, Ended, Error.
+ Supported full logging system from native library in Unity Editor for more debugging possibility with different depth:
Warning, Debug, Error.
+ Supported main video player features, like: play, pause, mute, playback rate, rewind, snapshot, (SRT) subtitles, possibility to switch the audio output and ect...
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