Create immersive experiences with this custom vegetation pack that was created from scratch collecting references, textures and sounds from real Eucalyptus Forests. ------------------------------ 1. Artistic Features: - 2 Demo scenes (Cinematic and Prefabs Viewer). - 165+ ready to use prefabs with LODs. - Trees, bushes and plants. - 8 Rocks and Cliffs PBR materials. - 6 Rock models. - 2 Cliff models. - 40 PBR Ground seamless textures. - 8 Terrain Layers ready to use. - particle systems Falling leaf, flies, fireflies and mist. - Water material presets (including lakes and puddles). - 4k skyboxes and cube maps. - SFX footsteps and ambient sounds. Models LOD’s average tris: Big Trees: 20000>12500>3000>50 (billboard) Medium Trees: 20000>12000>5000>2500>500>50 (billboard) Young Trees: 6000>3000>1250>50 (billboard) Plant and Bushes: 2500>750>150>50 (billboard) Rocks and Cliffs: 6000>3000>800 ------------------------------ 2. Æ Core (Shared Assets and Tools): Introducing AE Core, this is a shared folder that will be integrated with upcoming C.V.P assets, that contains tools like Æ Game Objects Simplifiers, 3D models, textures, SFV, VFX and more. ------------------------------ 3. DEC Shaders: A powerful set of shaders built using module construction with Amplify Shader Editor (ASE) function nodes. Shaders Included: - Cutout Wind Translucency Forward / Deferred - Billboard Wind - Surface Wind Detail - Surface Height Detail Tessellation - Surface Detail - Grunge Mask - Water Lake - Rain Versions DE Global Controller: This is a powerful script that's connect unity built in wind zone and DEC Shaders for control global properties like wind intensity, rain, etc. Supported Render Pipelines: Standard Render Pipeline (Standard): Unity 2019.3 or higher Universal Render Pipeline (URP): 7x [api 07.5.3 or higher] 8x [api 08.2.0 or higher] 10x [api 10.2.2 or higher] 11x [api 11.0.0 or higher]
2021-08-03 09:47:18 121B unity
Apache Commons Logging 1.2
2021-08-03 09:27:57 153B commons1.2
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DevExpressVCLProductDemos-21.1.2-20210617.exe
2021-08-03 09:27:42 263.48MB Delphi DevExpress
利用x32dbg修复,文件直接复制到Radar文件夹下即可,本资源不含Radar资源模块,仅修复主程序。完整资源自行查找
2021-08-02 22:52:23 120KB PUBG Mobile Radar
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cpp-4.1.2-48.el5.x86_64.rpm gcc-4.1.2-48.el5.x86_64.rpm gcc-c++-4.1.2-48.el5.x86_64.rpm glibc-2.5-49.x86_64.rpm glibc-common-2.5-49.x86_64.rpm glibc-devel-2.5-49.x86_64.rpm glibc-headers-2.5-49.x86_64.rpm kernel-headers-2.6.18-194.el5.x86_64.rpm libgcc-4.1.2-48.el5.x86_64.rpm libgomp-4.4.0-6.el5.x86_64.rpm libstdc++-4.1.2-48.el5.x86_64.rpm libstdc++-devel-4.1.2-48.el5.x86_64.rpm nscd-2.5-49.x86_64.rpm 为了装个gcc,网上到处找资源,花了2天时间,64位的完整资源几乎没有,开始装了个32位的结果不好用,最后发现服务器上有,悲催啊,这个资源拷贝下来大家用
2021-08-02 14:09:36 32.82MB gcc x86_64 gcc4.1.2
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DfMirage is "cutting edge" video driver mirroring technology for the Windows NT OS family. It is a driver for a virtual video device managed at the DDML level of the graphics system that exactly mirrors the drawing operations of one or more physical display devices. A detailed explanation of how a mirroring video driver works may be found in the Windows DDK. Display mirroring technology is widely employed by remote desktop applications such as: NetMeeting, PC Anywhere, VNC, Webex, etc. Mirroring is a technically superior method when compared to primitive screen grabbing, because it allows the capture of only the minimally updated regions and retrieves the data directly, bypassing the intermediate copy. Using the DfMirage driver solves the problem of reliably and efficiently detecting modified areas on the screen. This driver may be used transparently with office, CAD and other types of business and utility applications.
2021-08-02 08:34:25 31KB dfm mirror driver
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中国密码行业标准 祖冲之序列密码算法:第2部分:基于祖冲之算法的机密性算法 GM/T 0001的本部分描述了基于祖冲之算法的机密性算法。该机密性算法可适用于3GPP LTE通信中的加密和解密。本部分可用于指导基于祖冲之算法的机密性算法的相关产品的研制、检测和使用。
2021-08-01 19:39:10 975KB 商密 国密 商密产品 GM/T
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顶力k1软件1.2版本,有喜欢的朋友可以下载,一同研究调试效果!又看到我的帖子留言,
2021-08-01 08:41:21 4.82MB 顶力1.2
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GDAL-3.1.2-cp38-cp38-win32.whl
2021-07-31 17:05:04 24.72MB gdal
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