SplineMesh:一个Unity插件,可使用贝塞尔曲线实时创建弯曲内容

上传者: 42168555 | 上传时间: 2023-09-20 09:15:57 | 文件大小: 169KB | 文件类型: ZIP
C#
什么是SplineMesh? 受Unreal Engine 4样条线组件的启发,SplineMesh是一个Unity 3D插件,可用于创建弯曲内容: 通用样条线组件 网格沿样条线弯曲 沿样条线的2D形状拉伸 易于使用的编辑器 完整的数学贝塞尔曲线 强大的实时性能 如果您喜欢SplineMesh,请花一些时间对的进行投票,这会很有帮助! 评论也很感激。 如何使用它? 在从资产商店中获取资产。 它包括文档,评论和完整的展示,并附有示例供您参考。 请通过商店或github问题页面与作者联系。 如何贡献? SplineMesh是免费的开放源代码。 您可以通过购买来支持作者, 不包含任何其他功能。 您还可以通过发送代码,拉取请求或您自己的示例组件为代码本身做出贡献,作者将很高兴将您的工作包括在商店中。

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