unity-marching-cubes-gpu:Marching Cubes算法的GPU ComputeShader实现-源码

上传者: 42116596 | 上传时间: 2021-08-18 17:50:37 | 文件大小: 45KB | 文件类型: ZIP
Marching Cubes GPU实现Unity 用Unity 5.6开发的,也可能适用于旧版本。 没有保证。 需要DX11硬件。 不能完全确定手机,但是我猜想它不会起作用。 随时纠正我。 密度场的生成是在CPU上完成的,但出于演示目的,它就足够了。 您可能需要在实际应用程序中将MarchingCubes.DensityTexture从Texture3D修改为RenderTexture 。 用于绘制MC的ProceduralGeometry着色器为准骨,仅包含漫反射闪电; 用自定义的替换它,根据您的喜好进行修改。 :) 任何拉请求和问题,欢迎。 学分 如果没有以下条件,则无法实现此目

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    2021-08-04

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