AntWars:赢得蚂蚁大战

上传者: 42107374 | 上传时间: 2022-11-07 22:53:04 | 文件大小: 363KB | 文件类型: ZIP
蚂蚁大战 赢得蚂蚁大战:进化人类竞争的游戏策略 关于游戏 Ant Wars 是 2007 年 GECCO'2007 遗传和进化计算大会上组织的比赛之一,2007 年 7 月 7 日至 12 日在英国伦敦举行。目标是为虚拟蚂蚁进化一个控制器,它可以在方形环形网格中收集食物有竞争蚂蚁的环境。 从某种意义上说,这款游戏是所谓的 Santa-Fe trail task(一种流行的遗传编程基准)在两人环境中的延伸。 Ant Wars 可能被归类为一种不完全信息的概率性两人棋盘游戏。 每场比赛都在一个 11x11 的环形板上进行。 游戏开始前,将 15 块食物随机分布在棋盘上,并将两名玩家(蚂蚁)放置在预定的棋盘位置。 蚂蚁 1 和蚂蚁 2 的起始坐标分别为 (5, 2) 和 (5, 8)。 在起始单元格中不能放置任何食物。 一只蚂蚁的视野有限——以当前位置为中心的 5x5 大小的正方形邻域,并接收有

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