IsoSearcher:3D医学图像中的等值面可视化系统-开源

上传者: 42098104 | 上传时间: 2021-04-29 17:04:57 | 文件大小: 9.93MB | 文件类型: ZIP
IsoSearcher是用于在三维医学图像中生成和可视化等值面的系统。 它允许处理存储在文件中的三维标量场而无需压缩,也可以处理以商业设备和使用它们的科学界广泛使用的DICOM(医学数字成像和通信)格式存储的医学图像。 它实现的算法允许制作由三角形元素组成的等值面的非结构化网格; 由用户根据其标准和数值计算的近似值所允许的误差极限选择均匀的密度。 允许您查看可变的等值面,并使用切面和两个固定的等值面作为修剪目标结构的指导。 它还提供了用于保存和加载存储在硬盘上的网格的工具。

文件下载

资源详情

[{"title":"( 73 个子文件 9.93MB ) IsoSearcher:3D医学图像中的等值面可视化系统-开源","children":[{"title":"IsoSearcher","children":[{"title":"dataset","children":[{"title":"exampleSizes~ <span style='color:#111;'> 0B </span>","children":null,"spread":false},{"title":"README.txt~ <span style='color:#111;'> 197B </span>","children":null,"spread":false},{"title":"256x256x256","children":[{"title":"bonsai.raw <span style='color:#111;'> 16.00MB </span>","children":null,"spread":false},{"title":"foot.raw <span style='color:#111;'> 16.00MB </span>","children":null,"spread":false},{"title":"aneurism.raw <span style='color:#111;'> 16.00MB </span>","children":null,"spread":false}],"spread":true}],"spread":true},{"title":"src","children":[{"title":"shader.h <span style='color:#111;'> 1.08KB </span>","children":null,"spread":false},{"title":"BasicGLPane.cpp <span style='color:#111;'> 13.30KB </span>","children":null,"spread":false},{"title":"Funciones.cpp <span style='color:#111;'> 2.08KB </span>","children":null,"spread":false},{"title":"Utils.cpp <span style='color:#111;'> 3.43KB </span>","children":null,"spread":false},{"title":"Plano.h <span style='color:#111;'> 1.19KB </span>","children":null,"spread":false},{"title":"VxFileSelector.cpp <span style='color:#111;'> 1.26KB </span>","children":null,"spread":false},{"title":"Cubo.h <span style='color:#111;'> 355B </span>","children":null,"spread":false},{"title":"FileLoader.cpp <span style='color:#111;'> 470B </span>","children":null,"spread":false},{"title":"Mallador.h <span style='color:#111;'> 1.31KB </span>","children":null,"spread":false},{"title":"Malla.cpp <span style='color:#111;'> 6.27KB </span>","children":null,"spread":false},{"title":"VxDirSelector.cpp <span style='color:#111;'> 1005B </span>","children":null,"spread":false},{"title":"BasicGLPane.h <span style='color:#111;'> 2.89KB </span>","children":null,"spread":false},{"title":"texturesParameters.cpp <span style='color:#111;'> 7.48KB </span>","children":null,"spread":false},{"title":"dcmGdcm.cpp <span style='color:#111;'> 4.93KB </span>","children":null,"spread":false},{"title":"Malla.h <span style='color:#111;'> 5.58KB </span>","children":null,"spread":false},{"title":"FilenameManager.cpp <span style='color:#111;'> 1.71KB </span>","children":null,"spread":false},{"title":"VxParametrosMalla.h <span style='color:#111;'> 439B </span>","children":null,"spread":false},{"title":"math_3d.h <span style='color:#111;'> 1.00KB </span>","children":null,"spread":false},{"title":"ImgDicomDir.h <span style='color:#111;'> 1.82KB </span>","children":null,"spread":false},{"title":"texturesParameters.h <span style='color:#111;'> 1.12KB </span>","children":null,"spread":false},{"title":"Camera.h <span style='color:#111;'> 1.36KB </span>","children":null,"spread":false},{"title":"FileLoader.h <span style='color:#111;'> 272B </span>","children":null,"spread":false},{"title":"shader.cpp <span style='color:#111;'> 4.12KB </span>","children":null,"spread":false},{"title":"Linea.h <span style='color:#111;'> 1.21KB </span>","children":null,"spread":false},{"title":"VxFileSelector.h <span style='color:#111;'> 541B </span>","children":null,"spread":false},{"title":"dcmGdcm.h <span style='color:#111;'> 729B </span>","children":null,"spread":false},{"title":"Application.h <span style='color:#111;'> 243B </span>","children":null,"spread":false},{"title":"Conversor.h <span style='color:#111;'> 266B </span>","children":null,"spread":false},{"title":"Application.cpp <span style='color:#111;'> 220B </span>","children":null,"spread":false},{"title":"VxVentanaPrincipal.h <span style='color:#111;'> 1.33KB </span>","children":null,"spread":false},{"title":"Linea.cpp <span style='color:#111;'> 4.19KB </span>","children":null,"spread":false},{"title":"VxDirSelector.h <span style='color:#111;'> 453B </span>","children":null,"spread":false},{"title":"BST3d.cpp <span style='color:#111;'> 3.06KB </span>","children":null,"spread":false},{"title":"ImgDicomDir.cpp <span style='color:#111;'> 8.72KB </span>","children":null,"spread":false},{"title":"Conversor.cpp <span style='color:#111;'> 855B </span>","children":null,"spread":false},{"title":"Utils.h <span style='color:#111;'> 839B </span>","children":null,"spread":false},{"title":"Plano.cpp <span style='color:#111;'> 3.98KB </span>","children":null,"spread":false},{"title":"BST3d.h <span style='color:#111;'> 1.35KB </span>","children":null,"spread":false},{"title":"FilenameManager.h <span style='color:#111;'> 786B </span>","children":null,"spread":false},{"title":"VxVentanaPrincipal.cpp <span style='color:#111;'> 5.46KB </span>","children":null,"spread":false},{"title":"Mallador.cpp <span style='color:#111;'> 9.27KB </span>","children":null,"spread":false},{"title":"Cubo.cpp <span style='color:#111;'> 1.29KB </span>","children":null,"spread":false},{"title":"VxParametrosMalla.cpp <span style='color:#111;'> 754B </span>","children":null,"spread":false},{"title":"Funciones.h <span style='color:#111;'> 736B </span>","children":null,"spread":false},{"title":"formBuilder","children":[{"title":"Ventanas.h <span style='color:#111;'> 6.67KB </span>","children":null,"spread":false},{"title":"Ventanas.cpp <span style='color:#111;'> 19.42KB </span>","children":null,"spread":false},{"title":"Ventanas.fbp <span style='color:#111;'> 138.21KB </span>","children":null,"spread":false},{"title":"Ventanas.flg <span style='color:#111;'> 210B </span>","children":null,"spread":false}],"spread":false},{"title":"Camera.cpp <span style='color:#111;'> 3.04KB </span>","children":null,"spread":false}],"spread":false},{"title":"shaderCode","children":[{"title":"normalizedShader.fs <span style='color:#111;'> 240B </span>","children":null,"spread":false},{"title":"normalizedShader.vs <span style='color:#111;'> 140B </span>","children":null,"spread":false},{"title":"framebuffer.vs <span style='color:#111;'> 556B </span>","children":null,"spread":false},{"title":"transferFunctionShader_plano.vs <span style='color:#111;'> 146B </span>","children":null,"spread":false},{"title":"transferFunctionShader_plano.fs <span style='color:#111;'> 326B </span>","children":null,"spread":false},{"title":"transferFunctionShader.fs~ <span style='color:#111;'> 89B </span>","children":null,"spread":false},{"title":"transferFunctionShader.vs~ <span style='color:#111;'> 136B </span>","children":null,"spread":false},{"title":"frontShader.vs <span style='color:#111;'> 203B </span>","children":null,"spread":false},{"title":"frontShader.fs <span style='color:#111;'> 2.53KB </span>","children":null,"spread":false},{"title":"leerTextura.vs~ <span style='color:#111;'> 203B </span>","children":null,"spread":false},{"title":"transferFunctionShader.fs <span style='color:#111;'> 374B </span>","children":null,"spread":false},{"title":"framebuffer.fs <span style='color:#111;'> 486B </span>","children":null,"spread":false},{"title":"shader.fs <span style='color:#111;'> 93B </span>","children":null,"spread":false},{"title":"leerTextura.fs~ <span style='color:#111;'> 227B </span>","children":null,"spread":false},{"title":"backShader.vs <span style='color:#111;'> 181B </span>","children":null,"spread":false},{"title":"transferFunctionShader.vs <span style='color:#111;'> 209B </span>","children":null,"spread":false},{"title":"backShader.fs <span style='color:#111;'> 189B </span>","children":null,"spread":false},{"title":"shader.vs <span style='color:#111;'> 136B </span>","children":null,"spread":false}],"spread":false},{"title":"interfaz.bin <span style='color:#111;'> 7.47MB </span>","children":null,"spread":false}],"spread":true}],"spread":true}]

评论信息

免责申明

【只为小站】的资源来自网友分享,仅供学习研究,请务必在下载后24小时内给予删除,不得用于其他任何用途,否则后果自负。基于互联网的特殊性,【只为小站】 无法对用户传输的作品、信息、内容的权属或合法性、合规性、真实性、科学性、完整权、有效性等进行实质审查;无论 【只为小站】 经营者是否已进行审查,用户均应自行承担因其传输的作品、信息、内容而可能或已经产生的侵权或权属纠纷等法律责任。
本站所有资源不代表本站的观点或立场,基于网友分享,根据中国法律《信息网络传播权保护条例》第二十二条之规定,若资源存在侵权或相关问题请联系本站客服人员,zhiweidada#qq.com,请把#换成@,本站将给予最大的支持与配合,做到及时反馈和处理。关于更多版权及免责申明参见 版权及免责申明