d3d凹凸纹理实现水波纹

上传者: wangpan697 | 上传时间: 2022-04-26 11:00:49 | 文件大小: 3.31MB | 文件类型: RAR
D3D
在D3D中的凹凸纹理的应用,两个例子,一个例子通过凹凸纹理实现水波纹的模拟,使用的是DirectX9.0b

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评论信息

  • tlnortheast :
    d3d图形工具开发的,使用了dxut框架,需要把common文件夹下的工程编译,得到的dxut.lib拷贝到外面的工程文件夹下,并在工程属性的link中加入这个dxut.lib,就能正常运行了。
    2015-05-28
  • sanmao5 :
    效果很好,适合学习
    2014-04-10
  • dxxds :
    很不错啊,内容很简洁了,已经看懂了
    2013-06-22
  • chaoshishouzhi :
    不错,可以直接用的水波效果,很感谢
    2013-06-17
  • ludonghv :
    算法写的不错,只是我做的项目都是用OpenCV设计的,所以,个人感觉没太大用处
    2013-05-01

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