Kinect俄罗斯方块源代码及项目

上传者: u011458382 | 上传时间: 2019-12-21 21:22:46 | 文件大小: 61KB | 文件类型: 7z
本用Kinect姿势控制俄罗斯方块,游戏功能均实现,玩一下就知道了^_^ 资源包含源代码、可执行程序,项目。 本资源与Blog《Kinect开发之体感举起手来程序设计(Kinect俄罗斯方块)》配套。 如果您下载到了本资源。请去blog上看原文,方便一起学习交流。 游戏需要Kinect SDK的支持,请先安装Kinect SDK 本资源对应博文地址为: http://yacare.iteye.com/blog/1950133

文件下载

资源详情

( 38 个子文件 61KB ) Kinect俄罗斯方块源代码及项目
Kinect TetrisV2
Kinect TetrisV2.v11.suo 62.50KB
Kinect TetrisV2
bin
Release
Debug
image
instruction.bmp 33.28KB
Kinect TetrisV2.vshost.exe 22.45KB
Kinect TetrisV2.vshost.exe.config 187B
Kinect TetrisV2.exe 30.50KB
Kinect TetrisV2.pdb 67.50KB
Kinect TetrisV2.vshost.exe.manifest 490B
Kinect TetrisV2.exe.config 187B
Form1.Designer.cs 13.56KB
Block.cs 5.68KB
Pose.cs 331B
Program.cs 543B
obj
Debug
TemporaryGeneratedFile_036C0B5B-1481-4323-8D20-8F5ADCB23D92.cs 0B
Kinect TetrisV2.exe 30.50KB
DesignTimeResolveAssemblyReferencesInput.cache 6.82KB
Kinect TetrisV2.csproj.FileListAbsolute.txt 798B
TemporaryGeneratedFile_5937a670-0e60-4077-877b-f7221da3dda1.cs 0B
DesignTimeResolveAssemblyReferences.cache 1.25KB
TempPE
Kinect TetrisV2.pdb 67.50KB
Kinect_TetrisV2.Properties.Resources.resources 180B
Kinect TetrisV2.csproj.GenerateResource.Cache 975B
TemporaryGeneratedFile_E7A71F73-0F8D-4B9B-B56E-8E70B10BC5D3.cs 0B
Kinext_TetrisV2.Form1.resources 180B
Kinect TetrisV2.csprojResolveAssemblyReference.cache 7.40KB
Kinect TetrisV2.csproj 4.07KB
Form1.cs 32.54KB
Shape.cs 5.71KB
PoseAngle.cs 1.08KB
Body.cs 6.59KB
Form1.resx 6.23KB
Polyline.cs 3B
App.config 187B
Properties
Resources.resx 5.48KB
Settings.settings 249B
AssemblyInfo.cs 1.32KB
Settings.Designer.cs 1.08KB
Resources.Designer.cs 2.81KB
Kinect TetrisV2.sln 935B
[{"title":"( 38 个子文件 61KB ) Kinect俄罗斯方块源代码及项目","children":[{"title":"Kinect TetrisV2","children":[{"title":"Kinect TetrisV2.v11.suo <span style='color:#111;'> 62.50KB </span>","children":null,"spread":false},{"title":"Kinect TetrisV2","children":[{"title":"bin","children":[{"title":"Release","children":null,"spread":false},{"title":"Debug","children":[{"title":"image","children":[{"title":"instruction.bmp <span style='color:#111;'> 33.28KB </span>","children":null,"spread":false}],"spread":true},{"title":"Kinect TetrisV2.vshost.exe <span style='color:#111;'> 22.45KB </span>","children":null,"spread":false},{"title":"Kinect TetrisV2.vshost.exe.config <span style='color:#111;'> 187B </span>","children":null,"spread":false},{"title":"Kinect TetrisV2.exe <span style='color:#111;'> 30.50KB </span>","children":null,"spread":false},{"title":"Kinect TetrisV2.pdb <span style='color:#111;'> 67.50KB </span>","children":null,"spread":false},{"title":"Kinect TetrisV2.vshost.exe.manifest <span style='color:#111;'> 490B </span>","children":null,"spread":false},{"title":"Kinect TetrisV2.exe.config <span style='color:#111;'> 187B </span>","children":null,"spread":false}],"spread":true}],"spread":true},{"title":"Form1.Designer.cs <span style='color:#111;'> 13.56KB </span>","children":null,"spread":false},{"title":"Block.cs <span style='color:#111;'> 5.68KB </span>","children":null,"spread":false},{"title":"Pose.cs <span style='color:#111;'> 331B </span>","children":null,"spread":false},{"title":"Program.cs <span style='color:#111;'> 543B </span>","children":null,"spread":false},{"title":"obj","children":[{"title":"Debug","children":[{"title":"TemporaryGeneratedFile_036C0B5B-1481-4323-8D20-8F5ADCB23D92.cs <span style='color:#111;'> 0B </span>","children":null,"spread":false},{"title":"Kinect TetrisV2.exe <span style='color:#111;'> 30.50KB </span>","children":null,"spread":false},{"title":"DesignTimeResolveAssemblyReferencesInput.cache <span style='color:#111;'> 6.82KB </span>","children":null,"spread":false},{"title":"Kinect TetrisV2.csproj.FileListAbsolute.txt <span style='color:#111;'> 798B </span>","children":null,"spread":false},{"title":"TemporaryGeneratedFile_5937a670-0e60-4077-877b-f7221da3dda1.cs <span style='color:#111;'> 0B </span>","children":null,"spread":false},{"title":"DesignTimeResolveAssemblyReferences.cache <span style='color:#111;'> 1.25KB </span>","children":null,"spread":false},{"title":"TempPE","children":null,"spread":false},{"title":"Kinect TetrisV2.pdb <span style='color:#111;'> 67.50KB </span>","children":null,"spread":false},{"title":"Kinect_TetrisV2.Properties.Resources.resources <span style='color:#111;'> 180B </span>","children":null,"spread":false},{"title":"Kinect TetrisV2.csproj.GenerateResource.Cache <span style='color:#111;'> 975B </span>","children":null,"spread":false},{"title":"TemporaryGeneratedFile_E7A71F73-0F8D-4B9B-B56E-8E70B10BC5D3.cs <span style='color:#111;'> 0B </span>","children":null,"spread":false},{"title":"Kinext_TetrisV2.Form1.resources <span style='color:#111;'> 180B </span>","children":null,"spread":false},{"title":"Kinect TetrisV2.csprojResolveAssemblyReference.cache <span style='color:#111;'> 7.40KB </span>","children":null,"spread":false}],"spread":false}],"spread":true},{"title":"Kinect TetrisV2.csproj <span style='color:#111;'> 4.07KB </span>","children":null,"spread":false},{"title":"Form1.cs <span style='color:#111;'> 32.54KB </span>","children":null,"spread":false},{"title":"Shape.cs <span style='color:#111;'> 5.71KB </span>","children":null,"spread":false},{"title":"PoseAngle.cs <span style='color:#111;'> 1.08KB </span>","children":null,"spread":false},{"title":"Body.cs <span style='color:#111;'> 6.59KB </span>","children":null,"spread":false},{"title":"Form1.resx <span style='color:#111;'> 6.23KB </span>","children":null,"spread":false},{"title":"Polyline.cs <span style='color:#111;'> 3B </span>","children":null,"spread":false},{"title":"App.config <span style='color:#111;'> 187B </span>","children":null,"spread":false},{"title":"Properties","children":[{"title":"Resources.resx <span style='color:#111;'> 5.48KB </span>","children":null,"spread":false},{"title":"Settings.settings <span style='color:#111;'> 249B </span>","children":null,"spread":false},{"title":"AssemblyInfo.cs <span style='color:#111;'> 1.32KB </span>","children":null,"spread":false},{"title":"Settings.Designer.cs <span style='color:#111;'> 1.08KB </span>","children":null,"spread":false},{"title":"Resources.Designer.cs <span style='color:#111;'> 2.81KB </span>","children":null,"spread":false}],"spread":false}],"spread":false},{"title":"Kinect TetrisV2.sln <span style='color:#111;'> 935B </span>","children":null,"spread":false}],"spread":true}],"spread":true}]

评论信息

  • xiaobai812128 :
    讲的很好,很细致,通俗易懂,感谢博主分享
    2020-01-09
  • gao5411 :
    可以用!非常感谢
    2018-06-11
  • winspy1929 :
    能实现基本功能,但是识别上还有待改进
    2018-02-03
  • misswuxl :
    不能运行·的 如果引用那里有的microsoft.kinect有警告 就把Microsoft.Kinect删除,浏览替换成你本地的Microsoft.Kinect文件即可 但是体感不能识别,不知道为什
    2017-07-10
  • gengyuntuo :
    感觉不过,给同学下载的,供她研究学习。
    2017-04-13

免责申明

【只为小站】的资源来自网友分享,仅供学习研究,请务必在下载后24小时内给予删除,不得用于其他任何用途,否则后果自负。基于互联网的特殊性,【只为小站】 无法对用户传输的作品、信息、内容的权属或合法性、合规性、真实性、科学性、完整权、有效性等进行实质审查;无论 【只为小站】 经营者是否已进行审查,用户均应自行承担因其传输的作品、信息、内容而可能或已经产生的侵权或权属纠纷等法律责任。
本站所有资源不代表本站的观点或立场,基于网友分享,根据中国法律《信息网络传播权保护条例》第二十二条之规定,若资源存在侵权或相关问题请联系本站客服人员,zhiweidada#qq.com,请把#换成@,本站将给予最大的支持与配合,做到及时反馈和处理。关于更多版权及免责申明参见 版权及免责申明
服务器状态检查中...