基于C++和QT+Sqlite3的单词消除游戏系统设计.zip

上传者: sheziqiong | 上传时间: 2022-07-08 09:03:59 | 文件大小: 3.9MB | 文件类型: ZIP
资源包含文件:课程word+选题报告+任务书+项目源码+项目截图 整个单词消除游戏分为Client客户端和Server服务端两部分,客户端负责交互和数据显示,服务端负责数据的处理和呈递。 用户首次进行注册后,方可登陆进行游戏,对于闯关者即breaker而言,游戏每3个单词为一关,并随着已消除单词的个数不断增加难度,难度体现在单词长度不断增加,显示时间和输入时间不断变短。并随着玩家输入正确的单词后,增加值为单词长度个数的经验值,倘若玩家直到超时都未输入成功,便会被淘汰退出游戏,可重新进行闯关;对于maker出题者而言,登陆后随时可以开始出题,出题界面会显示本次登陆所有出过的单词,如果输入了数据库中已有的单词,用户便会得到相应提示。 系统:macOS Mojave 10.14.5 (18F132) IDE:Qt Creator 4.9.0 编译环境:Qt 5.12.2 (Clang 10.0 (Apple), 64 bit) 数据库:Sqlite3 详细介绍参考:https://biyezuopin.blog.csdn.net/article/details/124922449

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