陀螺仪LSM6DSV16X与AI集成(3)-读取融合算法输出的四元数

上传者: 24312945 | 上传时间: 2024-08-29 18:43:06 | 文件大小: 7.09MB | 文件类型: ZIP
陀螺仪LSM6DSV16X与AI集成(2)----姿态解算 CSDN文字教程:https://blog.csdn.net/qq_24312945/article/details/134902735 B站教学视频:https://www.bilibili.com/video/BV1Jw41187c5/ LSM6DSV16X 特性涉及到的是一种低功耗的传感器融合算法(Sensor Fusion Low Power, SFLP). 低功耗传感器融合(SFLP)算法: 该算法旨在以节能的方式结合加速度计和陀螺仪的数据。传感器融合算法通过结合不同传感器的优势,提供更准确、可靠的数据。 6轴游戏旋转向量: SFLP算法能够生成游戏旋转向量。这种向量是一种表示设备在空间中方向的数据,特别适用于游戏和增强现实应用,这些应用中理解设备的方向和运动非常关键。 四元数表示法: 旋转向量以四元数的形式表示。四元数是一种编码3D旋转的方法,它避免了欧拉角等其他表示法的一些限制(如万向节锁)。一个四元数有四个分量(X, Y, Z 和 W),其中 X, Y, Z 代表向量部分,W 代表标量部分。

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