sprite.zip

上传者: 18709863 | 上传时间: 2021-06-15 19:53:09 | 文件大小: 6.86MB | 文件类型: ZIP
红色通道用途 1:R通道值为0为透明通道 减少内存占用,提高渲染效率 2:R通道 0.498 值用于正常显示颜色 3:R通道 0.251 值用于影子区域,当前区域用半透黑色渲染来显示影子效果 4:R通道 1 用于颜色变换,比如你的队伍是蓝色 我的队伍是黄色,这个顶点颜色可以换成所需要替换的颜色,这是我们项目里队伍也是这么处理的   蓝色通道用途 主要用于点光源强度和范围   绿色通道 更换区域贴图过渡色用于

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