Dialogue System for Unity v2.2.22

上传者: lishuwei115 | 上传时间: 2021-12-21 11:10:06 | 文件大小: 121B | 文件类型: TXT
The powerful, top-rated dialogue system used in Disco Elysium, Crossing Souls, Jenny LeClue, Last Epoch, The Last Door, and many many more, the Dialogue System for Unity makes it easy to add interactive dialogue and quests to your game. It’s a complete, robust solution including a visual node-based editor, dialogue UIs, cutscenes, quest logs, save/load, and more. The core is a lean, efficient conversation system. A large collection of included, optional add-ons make it quick and easy to drop conversations into your project and integrate them with other assets. No scripting required. Complete C# source included. Demo | Docs | Tutorials | Forum Free Extras | Free Trial Cinemachine & Timeline Integration! Editor: Visual, node-based dialogue editor Importers for Chat Mapper, articy:draft 1/2/3, Twine, Ink, Neverwinter Nights, Talkit, and CSV Export screenplay format, voiceover asset list, CSV, Chat Mapper, and more I2 Localization support Engine: Dynamic, branching conversation trees Barks and alerts Cutscenes (audio, animation, etc.) Quick Time Events (QTEs) Quest system NPC status & relationship system Easy language localization Save/load without scripting Optional Lua scripting and variable system Comprehensive documentation and tutorials Runtime UIs: GUI-independent; works with all GUI systems, including Unity UI & NGUI Built-in support for Unity UI, NGUI, TextMesh Pro, legacy Unity GUI, & more Input system-independent; works with Unity Input, Rewired, New Input System, etc Modular interfaces: swap in your own UI or cutscene system Several beautiful, fully-customizable UI skins Detailed sci-fi environment & animated model Works in 2D and 3D Works in VR (Oculus Rift, Vive, GVR, etc.) Integration: Components for drop-in integration into existing frameworks Cinemachine & Timeline Action-RPG Starter Kit Adventure Creator Animator Timeline Editor articy:draft Behavior Designer Bolt Visual Scripting

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