上传者: edddf
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上传时间: 2021-08-24 10:29:41
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文件大小: 10.78MB
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文件类型: PDF
This book is for web and mobile developers who have broad programming knowledge on Java or JavaScript or C# and want to develop Augmented Reality applications with Google ArCore. To follow this book no prior experience with AR development, 3D, or 3D math experience is needed.
What you will learn
Build and deploy your Augmented Reality app to the Android, Web, and Unity platforms
Implement ARCore to identify and visualize objects as point clouds, planes, surfaces, and/or meshes
Explore advanced concepts of environmental understanding using Google ARCore and OpenGL ES with Java
Create light levels from ARCore and create a C# script to watch and propagate lighting changes in a scene
Develop graphics shaders that react to changes in lighting and map the environment to place objects in Unity/C#
Integrate motion tracking with the Web ARCore API and Google Street View to create a combined AR/VR experience
Table of Contents
Getting Started
ARCore on Android
ARCore on Unity
ARCore on the Web
Real-World Motion Tracking
Understanding the Environment
Light Estimation
Recognizing the Environment
Blending Light for Architectural Design
Mixing in Mixed Reality
Performance Tips and Troubleshooting