µC/OS-II: The Real-Time Kernel, 2nd Edition(英文电子书) 本资源来自于官方网页 http://micrium.com/download/%c2%b5cos-ii-the-real-time-kernel-2nd-edition/ 下载需要注册,故分享之,注意是英文版的。 初学的朋友还是看邵贝贝老师的中文版比较容易理解。 毕竟邵老师的中文版也多次刊印,本人翻看多次,并无疏漏,连错别字、笔误都没有。 另,邵老师的中文版CSDN里有扫描的资源,可耐心找一下。
2020-02-04 03:03:24 4.1MB µC/OS-II uC/OS-II
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WAVELET METHODS FOR TIME SERIES ANALYSIS
2020-02-02 03:04:41 2.56MB WAVELET METHODS FOR TIME
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本资源是Robert H. Shumway • David S. Stoffer 的《Time Series Analysis and Its Applications With R Examples》英文第四版,
2020-01-24 03:17:25 5.81MB Time Series Robert H.
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经典人的经典著作,对于想深入了解的人还是很有参考价值的。
2020-01-15 03:01:42 10.46MB Wiener Filter
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一本非常好的非线性时间序列英文版书籍,由统计界的大牛范剑青编著。
2020-01-14 03:16:47 2.77MB Time Series 范剑青 非线性
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2007新书MIMO Wireless Communications: From Real-World Propagation to Space-Time Code Design 【原书作者】: Claude Oestges, Universite catholique de Louvain, Belgium Bruno Clerckx, Universite catholique de Louvain, Belgium 【ISBN 】: ISBN-13: 978-0-12-372535-6 / ISBN-10: 0-12-372535-6 【页数 】:480 【开本 】 : 【出版社】 :Academic Press 【出版日期】:MAR-2007 【文件格式】:PDF
2020-01-11 03:10:41 3.13MB MIMO wireless
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多智能体系统仿真,带通信延迟的,这为第一部分,另一部分在另一个文件中,分两个因为懒得打包,可以直接下载运行。看不懂话要网络拓扑图的可以留言。备注:CSDN老是加积分,这点很生气。我设的积分不多,如果没积分的话,直接和我说,给不给看心情,但不要说谎,下载明细我看的到的,积分不够的时候,我也用淘宝买过订单下过文件。真诚交流,拒绝借口!
2020-01-05 00:24:06 494B 多智能体
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LOAM ,Lidar Odometry and mapping in real time;一个开源的3d slam建图方法,值得参考
2020-01-03 11:37:29 3.48MB load 3d  slam
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Graphics programming is the magic behind video games, film, and scientific simulation. Every explosion, dust particle, and lens flare you see on a computer screen is processed through a graphics card. In addition, because modern operating systems use the graphics processing unit (GPU) to draw their content, every pixel you see is rendered through the GPU and through software developed by a graphics programmer. It’s a broad topic, but one that has traditionally been the province of a select few. Even to experienced software developers, rendering is often considered a dark art, full of complex mathematics and esoteric tools. Furthermore, the rapid pace of advancement makes modern graphics programming a moving target, and establishing a foothold can be difficult.
2020-01-03 11:37:20 16.12MB DirectX HLSL
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Real-Time Volume Graphics 电子书PDF
2020-01-03 11:17:33 43.19MB Volume Graphics
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