使用myeclipse+sqlserver完成,功能简单,适合初学者
2022-12-15 11:02:41 1.1MB jsp+sqlserver
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***通过终端输入实现****用C语言编写程序,以单链表为存储结构,对多个班级(以两个班为例)的学生成绩进行管理,要求实现如下功能: (1)通过终端或文件输入若干学生的班级号、学号、成绩,将每个班的数据分别保存在不同的单链表中,数据元素按成绩由高到低的顺序存放;然后分别按顺序(由高到低)输出各班的成绩表。 (2)输入班级、学号和成绩变更(如+5,-3),对各班至少1人的成绩进行修正,修正后仍要保持数据按成绩由高到低有序;然后分别按顺序输出各班的成绩表。 (3)分别输出各班的总人数、最高分、最低分、平均分。
2022-12-14 21:11:17 17KB 单链表 学生成绩进行管理
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python-equation-balancing 平衡化学方程式的一个小项目。 用python编写。 使用numpy和pyparsing。
2022-12-14 20:34:22 4KB Python
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主要介绍了使用Python编写Linux系统守护进程实例,本文先是讲解了什么是守护进程,然后给出了一个Python语言的简单实现,需要的朋友可以参考下
2022-12-14 19:48:27 52KB Python Linux系统守护进程
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应急通信
2022-12-14 19:17:50 2.46MB 应急通信 通信 应急
VB.NET编写的Access数据库权限指派程序,分配数据库权限的一个程序,写的相当不错,程序界面友好,可添加、删除、修改任务,用户权限指派,编译运行于VS环境。
2022-12-14 14:26:55 1.16MB VB源码-数据库实例
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#include using namespace std; class C { public: float card_fee; virtual void real_fee() = 0; virtual void show_the_real_fee() = 0; }; class student : public C { public: student(float fee) { card_fee = fee; } void real_fee(){ card_fee *= 0.5; }//计算学生卡的实际费用 void show_the_real_fee(){ cout << "学生卡实际的费用是:" << card_fee<<"元"<> fee; cout <<"公交费原价为"<> man;//2.定义了一个变量,用于了解用户刷的卡的种类,以便进行相应的计算 C *p_card;//3.定义了一个父类指针,为了方便对子类的操作(即:该指针指向"谁"时,用这个指针调用的函数就是"谁"的函数,因为子类的函数的名子都一样,函数里的内容不一样,调用不同子类的函数后,计算的结果就不同) switch (man)//4.根据用户的输入,开启相应的功能 { case 1: {student stu_card(fee); p_card = &stu_card; p_card->real_fee(); p_card->show_the_real_fee();}break; case 2: {older old_card(fee); p_card = &old_card; p_card->real_fee(); p_card->show_the_real_fee();}break; case 3: {normal normal_card(fee); p_card = &normal_card; p_card->real_fee(); p_card->show_the_real_fee();}break; default:cout <<"输入错误!"<< endl;//5.如果用户输入的不是1,2,3,而是其他字符,则报错 } getchar();getchar(); }
2022-12-13 22:44:55 2KB 多态
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C# 代码编写规范 目录 目录1目的..............................................................................................................................................2 1目的.......................................................................................................................................................4 2适应范围...............................................................................................................................................4 3术语及缩略语.......................................................................................................................................4 4规范内容...............................................................................................................................................4 4.1命名总体规则................................................................................................................................4 4.2命名规范........................................................................................................................................5 4.2.1变量命名.................................................................................................................................5 4.2.2常量命名.................................................................................................................................7 4.2.3类(Class)命名.........................................................................................................................7 4.2.4接口(Interface)命名................................................................................................................7 4.2.5方法(Method)命名..................................................................................................................8 4.2.6命名空间(NameSpace)命名...................................................................................................8 4.2.7属性(Property)命名................................................................................................................8 4.3注释规范........................................................................................................................................8 4.3.1概述.........................................................................................................................................8 4.3.2自建代码文件注释.................................................................................................................9 4.3.3模块(类)注释..........................................................................................................................9 4.3.4类属性注释...........................................................................................................................10 4.3.5方法注释...............................................................................................................................10 4.3.6代码间注释........................................................................................................................... 11 4.4编码规则...................................................................................................................................... 11 4.4.1错误检查规则....................................................................................................................... 11 4.4.2大括号规则........................................................................................................................... 11 4.4.3小括号规则........................................................................................................................... 11 4.4.4缩进规则...............................................................................................................................12 4.4.5对齐规则...............................................................................................................................12 4.4.6比较规则...............................................................................................................................12 4.4.7 Case规则..............................................................................................................................12 4.4.8 If … Else规则.......................................................................................................................12 4.4.9单语句规则...........................................................................................................................13 4.4.10单一功能准则.....................................................................................................................13 4.4.11简单功能准则.....................................................................................................................13 4.4.12明确条件规则.....................................................................................................................13 4.4.13选用False规则..................................................................................................................13 4.4.14独立赋值规则.....................................................................................................................13 4.4.15定义常量规则.....................................................................................................................14 4.4.16模块化规则.........................................................................................................................14 4.4.17交流规则.............................................................................................................................14 4.5编程准则......................................................................................................................................14 4.5.1变量使用...............................................................................................................................14 4.5.2数据库操作...........................................................................................................................14 4.5.3对象使用...............................................................................................................................15 4.5.4模块设计原则.......................................................................................................................15 4.5.5结构化要求...........................................................................................................................15 4.5.6函数返回值原则...................................................................................................................16 4.6代码包规范..................................................................................................................................16 4.6.1代码包的版本号...................................................................................................................16 4.6.2代码包的标识.......................................................................................................................16 4.7代码控制......................................................................................................................................17 4.7.1代码库/目录的建立..............................................................................................................17 4.7.2代码归档...............................................................................................................................17 附件1:数据类型缩写表.................................................................................................................17 附件2:控件名缩写表.....................................................................................................................18 a、.NET控件................................................................................................................................18 b、html控件..................................................................................................................................19
2022-12-13 16:30:17 243KB C# 代码编写规范
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此21层魔塔复刻版程序,利用vs2012使用C++编写,其中使用的是hge库。总计有1700+行。 直接使用VS2012打开sln文件即可。 更多详情请参见 ReadMe.txt
2022-12-12 21:45:47 38.07MB 魔塔 游戏 C++
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用不到200行的Go代码编写并发布您自己的区块链
2022-12-12 18:47:13 17KB Go开发-其它杂项
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